pokecrystal-board/macros/wram.asm

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NASM
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2017-12-13 21:36:24 -08:00
; Used in wram.asm
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flag_array: MACRO
ds ((\1) + 7) / 8
ENDM
box_struct: MACRO
\1Species:: db
\1Item:: db
\1Moves:: ds NUM_MOVES
\1ID:: dw
\1Exp:: ds 3
\1StatExp::
\1HPExp:: dw
\1AtkExp:: dw
\1DefExp:: dw
\1SpdExp:: dw
\1SpcExp:: dw
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\1DVs:: dw
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\1PP:: ds NUM_MOVES
\1Happiness:: db
\1PokerusStatus:: db
\1CaughtData::
\1CaughtTime::
\1CaughtLevel:: db
\1CaughtGender::
\1CaughtLocation:: db
\1Level:: db
\1End::
ENDM
party_struct: MACRO
box_struct \1
\1Status:: db
\1Unused:: db
\1HP:: dw
\1MaxHP:: dw
\1Stats:: ; big endian
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1SpclAtk:: dw
\1SpclDef:: dw
\1StatsEnd::
ENDM
red_box_struct: MACRO
\1Species:: db
\1HP:: dw
\1BoxLevel:: db
\1Status:: db
\1Type::
\1Type1:: db
\1Type2:: db
\1CatchRate:: db
\1Moves:: ds NUM_MOVES
\1OTID:: dw
\1Exp:: ds 3
\1HPExp:: dw
\1AttackExp:: dw
\1DefenseExp:: dw
\1SpeedExp:: dw
\1SpecialExp:: dw
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\1DVs:: dw
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\1PP:: ds NUM_MOVES
ENDM
red_party_struct: MACRO
red_box_struct \1
\1Level:: db
\1Stats::
\1MaxHP:: dw
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1Special:: dw
ENDM
battle_struct: MACRO
\1Species:: db
\1Item:: db
\1Moves:: ds NUM_MOVES
\1MovesEnd::
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\1DVs:: dw
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\1PP:: ds NUM_MOVES
\1Happiness:: db
\1Level:: db
\1Status:: ds 2
\1HP:: dw
\1MaxHP:: dw
\1Stats:: ; big endian
\1Attack:: dw
\1Defense:: dw
\1Speed:: dw
\1SpclAtk:: dw
\1SpclDef:: dw
\1StatsEnd::
\1Type::
\1Type1:: db
\1Type2:: db
\1StructEnd::
ENDM
box: MACRO
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\1Count:: db
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\1Species:: ds MONS_PER_BOX + 1
\1Mons::
\1Mon1:: box_struct \1Mon1
\1Mon2:: ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX - 1)
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\1MonOT:: ds NAME_LENGTH * MONS_PER_BOX
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\1MonNicknames:: ds MON_NAME_LENGTH * MONS_PER_BOX
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\1MonNicknamesEnd::
\1End:: ds 2 ; padding
ENDM
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map_connection_struct: MACRO
\1ConnectedMapGroup:: db
\1ConnectedMapNumber:: db
\1ConnectionStripPointer:: dw
\1ConnectionStripLocation:: dw
\1ConnectionStripLength:: db
\1ConnectedMapWidth:: db
\1ConnectionStripYOffset:: db
\1ConnectionStripXOffset:: db
\1ConnectionWindow:: dw
ENDM
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channel_struct: MACRO
; Addreses are wChannel1 (c101).
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\1MusicID:: dw
\1MusicBank:: db
\1Flags1:: db ; 0:on/off 1:subroutine 2:looping 3:sfx 4:noise 5:rest
\1Flags2:: db ; 0:vibrato on/off 1:pitch slide 2:duty cycle pattern 4:pitch offset
\1Flags3:: db ; 0:vibrato up/down 1:pitch slide direction
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\1MusicAddress:: dw
\1LastMusicAddress:: dw
dw
\1NoteFlags:: db ; 5:rest
\1Condition:: db ; conditional jumps
\1DutyCycle:: db ; bits 6-7 (0:12.5% 1:25% 2:50% 3:75%)
\1VolumeEnvelope:: db ; hi:volume lo:fade
\1Frequency:: dw ; 11 bits
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\1Pitch:: db ; 0:rest 1-c:note
\1Octave:: db ; 7-0 (0 is highest)
\1Transposition:: db ; raises existing octaves (to repeat phrases)
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\1NoteDuration:: db ; frames remaining for the current note
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\1Field16:: ds 1
ds 1
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\1LoopCount:: db
\1Tempo:: dw
\1Tracks:: db ; hi:left lo:right
\1DutyCyclePattern:: db
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\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
\1VibratoExtent:: db
\1VibratoRate:: db ; hi:frames for each alt lo:frames to the next alt
\1PitchSlideTarget:: dw ; frequency endpoint for pitch slide
\1PitchSlideAmount:: db
\1PitchSlideAmountFraction:: db
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\1Field25:: db
ds 1
\1PitchOffset:: dw
\1Field29:: ds 1
\1Field2a:: ds 2
\1Field2c:: ds 1
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\1NoteLength:: db ; frames per 16th note
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\1Field2e:: ds 1
\1Field2f:: ds 1
\1Field30:: ds 1
ds 1
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ENDM
battle_tower_struct: MACRO
\1Name:: ds NAME_LENGTH - 1
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\1TrainerClass:: ds 1
\1Mon1:: party_struct \1Mon1
\1Mon1Name:: ds MON_NAME_LENGTH
\1Mon1NameEnd::
\1Mon2:: party_struct \1Mon2
\1Mon2Name:: ds MON_NAME_LENGTH
\1Mon2NameEnd::
\1Mon3:: party_struct \1Mon3
\1Mon3Name:: ds MON_NAME_LENGTH
\1Mon3NameEnd::
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\1TrainerData:: ds BATTLETOWER_TRAINERDATALENGTH
\1TrainerEnd::
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ENDM
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mailmsg: MACRO
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\1Message:: ds MAIL_MSG_LENGTH
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\1MessageEnd:: ds 1
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\1Author:: ds PLAYER_NAME_LENGTH
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\1AuthorNationality:: ds 2
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\1AuthorID:: dw
\1Species:: db
\1Type:: db
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\1End::
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ENDM
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roam_struct: MACRO
\1Species:: db
\1Level:: db
\1MapGroup:: db
\1MapNumber:: db
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\1HP:: db
\1DVs:: dw
ENDM
bugcontestwinner: MACRO
\1WinnerID:: db
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\1Mon:: db
\1Score:: dw
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ENDM
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hof_mon: MACRO
\1Species:: db
\1ID:: dw
\1DVs:: dw
\1Level:: db
\1Nickname:: ds MON_NAME_LENGTH - 1
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\1End::
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ENDM
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hall_of_fame: MACRO
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\1WinCount:: db
\1Mon1:: hof_mon \1Mon1
\1Mon2:: hof_mon \1Mon2
\1Mon3:: hof_mon \1Mon3
\1Mon4:: hof_mon \1Mon4
\1Mon5:: hof_mon \1Mon5
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\1Mon6:: hof_mon \1Mon6
\1End:: db
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ENDM
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link_battle_record: MACRO
\1Name:: ds NAME_LENGTH - 1
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\1ID:: dw
\1Wins:: dw
\1Losses:: dw
\1Draws:: dw
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\1End::
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ENDM
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trademon: MACRO
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\1Species:: db ; wc6d0 | wc702
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\1SpeciesName:: ds MON_NAME_LENGTH ; wc6d1 | wc703
\1Nickname:: ds MON_NAME_LENGTH ; wc6dc | wc70e
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\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
\1DVs:: dw ; wc6fd | wc72f
\1ID:: dw ; wc6ff | wc731
\1CaughtData:: db ; wc701 | wc733
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\1End::
ENDM
move_struct: MACRO
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\1Animation:: db
\1Effect:: db
\1Power:: db
\1Type:: db
\1Accuracy:: db
\1PP:: db
\1EffectChance:: db
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ENDM
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slot_reel: MACRO
\1ReelAction:: db
\1TilemapAddr:: dw
\1Position:: db
\1SpinDistance:: db
\1SpinRate:: db
\1OAMAddr:: dw
\1XCoord:: db
\1ManipCounter:: db
\1ManipDelay:: db
\1Field0b:: ds 1
\1Field0c:: ds 1
\1Field0d:: ds 1
\1Field0e:: ds 1
\1StopDelay:: db
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ENDM
object_struct: MACRO
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\1Sprite:: db
\1MapObjectIndex:: db
\1SpriteTile:: db
\1MovementType:: db
\1Flags:: dw
\1Palette:: db
\1Walking:: db
\1Direction:: db
\1StepType:: db
\1StepDuration:: db
\1Action:: db
\1ObjectStepFrame:: db
\1Facing:: db
\1StandingTile:: db ; collision
\1LastTile:: db ; collision
\1StandingMapX:: db
\1StandingMapY:: db
\1LastMapX:: db
\1LastMapY:: db
\1ObjectInitX:: db
\1ObjectInitY:: db
\1Radius:: db
\1SpriteX:: db
\1SpriteY:: db
\1SpriteXOffset:: db
\1SpriteYOffset:: db
\1MovementByteIndex:: db
\1Field1c:: ds 1
\1Field1d:: ds 1
\1Field1e:: ds 1
\1Field1f:: ds 1
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\1Range:: db
ds 7
\1StructEnd::
ENDM
map_object: MACRO
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\1ObjectStructID:: db
\1ObjectSprite:: db
\1ObjectYCoord:: db
\1ObjectXCoord:: db
\1ObjectMovement:: db
\1ObjectRadius:: db
\1ObjectHour:: db
\1ObjectTimeOfDay:: db
\1ObjectColor:: db
\1ObjectRange:: db
\1ObjectScript:: dw
\1ObjectEventFlag:: dw
ds 2
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ENDM
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sprite_oam_struct: MACRO
\1YCoord:: db
\1XCoord:: db
\1TileID:: db
\1Attributes:: db
; bit 7: priority
; bit 6: y flip
; bit 5: x flip
; bit 4: pal # (non-cgb)
; bit 3: vram bank (cgb only)
; bit 2-0: pal # (cgb only)
ENDM
sprite_anim_struct: MACRO
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\1Index:: db
\1FramesetID:: db
\1AnimSeqID:: db
\1TileID:: db
\1XCoord:: db
\1YCoord:: db
\1XOffset:: db
\1YOffset:: db
\1Duration:: db
\1DurationOffset:: db
\1FrameIndex:: db
\1JumptableIndex:: db
\1Field0c:: ds 1
\1Field0d:: ds 1
\1Field0e:: ds 1
\1Field0f:: ds 1
ENDM
battle_anim_struct: MACRO
; Placeholder until we can figure out what it all means
\1Index:: db
\1Field01:: ds 1
\1Field02:: ds 1
\1FramesetID:: db
\1Function:: db
\1Palette:: db
\1TileID:: db
\1XCoord:: db
\1YCoord:: db
\1XOffset:: db
\1YOffset:: db
\1Field0b:: ds 1
\1Duration:: db
\1Frame:: db
\1AnonJumptableIndex:: db
\1Field0f:: ds 1
\1Field10:: ds 1
\1Field11:: ds 1
\1Field12:: ds 1
\1Field13:: ds 1
\1Field14:: ds 1
\1Field15:: ds 1
\1Field16:: ds 1
\1Field17:: ds 1
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ENDM
battle_bg_effect: MACRO
\1Function:: db
\1Field01:: ds 1
\1Field02:: ds 1
\1Field03:: ds 1
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ENDM