pokecrystal-board/maps/BurnedTower1F.asm

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NASM
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const_value set 2
const BURNEDTOWER1F_ROCK
const BURNEDTOWER1F_SUPER_NERD
const BURNEDTOWER1F_SILVER
const BURNEDTOWER1F_MORTY
const BURNEDTOWER1F_POKE_BALL
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BurnedTower1F_MapScriptHeader:
.MapTriggers:
db 3
; triggers
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dw UnknownScript_0x185bf2, 0
dw UnknownScript_0x185bf6, 0
dw UnknownScript_0x185bf7, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x185bf8
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UnknownScript_0x185bf2:
priorityjump UnknownScript_0x185c0d
end
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UnknownScript_0x185bf6:
end
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UnknownScript_0x185bf7:
end
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UnknownScript_0x185bf8:
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checkevent EVENT_HOLE_IN_BURNED_TOWER
iftrue .Next
changeblock $a, $8, $32 ; hole
.Next
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checkevent EVENT_RELEASED_THE_BEASTS
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iftrue .Done
changeblock $6, $e, $9 ; ladder
.Done
return
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UnknownScript_0x185c0d:
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spriteface BURNEDTOWER1F_SUPER_NERD, DOWN
showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15
applymovement BURNEDTOWER1F_SUPER_NERD, MovementData_0x185cd3
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opentext
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writetext UnknownText_0x185ecc
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waitbutton
closetext
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moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e
dotrigger $1
end
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UnknownScript_0x185c25:
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showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
special Special_FadeOutMusic
pause 15
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spriteface BURNEDTOWER1F_SILVER, RIGHT
pause 15
applymovement PLAYER, MovementData_0x185ccd
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applymovement BURNEDTOWER1F_SILVER, MovementData_0x185ccf
playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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writetext UnknownText_0x185cd9
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waitbutton
closetext
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x185c60
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x185c70
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
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setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_9
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x185c80
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UnknownScript_0x185c60:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
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setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_7
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x185c80
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UnknownScript_0x185c70:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
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setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_8
startbattle
reloadmapmusic
returnafterbattle
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jump UnknownScript_0x185c80
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UnknownScript_0x185c80:
playmusic MUSIC_RIVAL_AFTER
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opentext
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writetext UnknownText_0x185de2
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waitbutton
closetext
dotrigger $2
setevent EVENT_RIVAL_BURNED_TOWER
special Special_FadeOutMusic
pause 15
earthquake 50
showemote EMOTE_SHOCK, PLAYER, 15
playsound SFX_ENTER_DOOR
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waitsfx
changeblock $a, $8, $25
reloadmappart
pause 15
applymovement PLAYER, MovementData_0x185cd1
playsound SFX_KINESIS
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showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 20
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opentext
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writetext UnknownText_0x185e75
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waitbutton
closetext
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setevent EVENT_HOLE_IN_BURNED_TOWER
pause 15
warpcheck
end
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SuperNerdScript_0x185cbc:
jumptextfaceplayer UnknownText_0x185f99
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MortyScript_0x185cbf:
jumptextfaceplayer UnknownText_0x186002
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BurnedTower1FRock:
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jumpstd smashrock
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MapBurnedTower1FSignpostItem0:
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER
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MapBurnedTower1FSignpostItem1:
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL
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ItemFragment_0x185ccb:
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itemfragment HP_UP
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MovementData_0x185ccd:
step_left
step_end
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MovementData_0x185ccf:
step_right
step_end
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MovementData_0x185cd1:
db $59 ; movement
step_end
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MovementData_0x185cd3:
step_down
step_left
step_left
step_left
step_down
step_end
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UnknownText_0x185cd9:
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text "<......> <......> <......>"
para "…Oh, it's you."
para "I came looking for"
line "some legendary"
para "#MON that they"
line "say roosts here."
para "But there's"
line "nothing here!"
para "Nothing after all"
line "the trouble of"
para "coming to this"
line "dump? No way!"
para "It's all your"
line "fault!"
done
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UnknownText_0x185d9b:
text "…Humph!"
para "This is why I hate"
line "battling wimps."
para "There's no"
line "challenge in it."
done
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UnknownText_0x185de2:
text "…Aw, whatever."
para "You would never be"
line "able to catch a"
para "legendary #MON"
line "anyway."
done
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UnknownText_0x185e2c:
text "…Humph!"
para "This is why I hate"
line "battling wimps."
para "It's just a waste"
line "of my time."
done
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UnknownText_0x185e75:
text "Humph!"
para "What are you doing"
line "falling into a"
para "hole? Some genius"
line "you are!"
para "Serves you right!"
done
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UnknownText_0x185ecc:
text "EUSINE: My name's"
line "EUSINE."
para "I'm on the trail"
line "of a #MON named"
cont "SUICUNE."
para "And you are…?"
para "<PLAYER>? Glad to"
line "meet you!"
para "I heard rumors"
line "that SUICUNE is in"
para "this BURNED TOWER,"
line "so I came to look."
para "But where exactly"
line "could it be?"
done
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UnknownText_0x185f99:
text "EUSINE: I heard"
line "that SUICUNE is in"
para "this BURNED TOWER,"
line "so I came to look."
para "But where exactly"
line "could it be?"
done
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UnknownText_0x186002:
text "MORTY: ECRUTEAK's"
line "GYM LEADER has to"
para "study what are"
line "said to be the"
para "legendary #MON"
line "--SUICUNE, ENTEI"
cont "and RAIKOU."
para "EUSINE is here, so"
line "I've decided to"
para "investigate the"
line "TOWER with him."
done
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BurnedTower1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 14
warp_def $f, $9, 13, ECRUTEAK_CITY
warp_def $f, $a, 13, ECRUTEAK_CITY
warp_def $9, $a, 1, BURNED_TOWER_B1F
warp_def $5, $5, 1, BURNED_TOWER_B1F
warp_def $6, $5, 1, BURNED_TOWER_B1F
warp_def $6, $4, 1, BURNED_TOWER_B1F
warp_def $4, $f, 2, BURNED_TOWER_B1F
warp_def $5, $f, 2, BURNED_TOWER_B1F
warp_def $7, $a, 3, BURNED_TOWER_B1F
warp_def $e, $5, 4, BURNED_TOWER_B1F
warp_def $e, $4, 4, BURNED_TOWER_B1F
warp_def $e, $e, 5, BURNED_TOWER_B1F
warp_def $e, $f, 5, BURNED_TOWER_B1F
warp_def $f, $7, 6, BURNED_TOWER_B1F
.XYTriggers:
db 1
xy_trigger 1, $9, $b, $0, UnknownScript_0x185c25, $0, $0
.Signposts:
db 2
signpost 7, 8, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem0
signpost 11, 13, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem1
.PersonEvents:
db 5
person_event SPRITE_ROCK, 4, 15, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BurnedTower1FRock, -1
person_event SPRITE_SUPER_NERD, 12, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x185cbc, EVENT_BURNED_TOWER_1F_EUSINE
person_event SPRITE_SILVER, 9, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 3, ObjectEvent, EVENT_RIVAL_BURNED_TOWER
person_event SPRITE_MORTY, 14, 14, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, MortyScript_0x185cbf, EVENT_BURNED_TOWER_MORTY
person_event SPRITE_POKE_BALL, 2, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x185ccb, EVENT_BURNED_TOWER_1F_HP_UP