Commit Graph

37 Commits

Author SHA1 Message Date
Chris Kirmse
650d3ec820 fix grammar error with possessive its and update sample for audio parameter 2019-03-14 09:26:56 -07:00
Jonathan Thomas
da01a2c4cb Adding "reader" property for Mask effect, to allow the user to adjust the image or video used by the mask effect. 2018-08-02 00:42:14 -05:00
Jonathan Thomas
244fac4df8 Adding new crop effect, which can also be animated for some very cool effects. 2018-03-05 02:12:37 -06:00
Jonathan Thomas
df2b59cf24 Optimize and improve speed of Mask effect (used by transitions). This is way faster than before now! 2018-03-03 23:16:47 -06:00
Jonathan Thomas
7f9fc30203 Adding new Color Shift effect, which can shift any color (RGBA) with infinite wrapping (and full supports animation). 2018-03-03 18:02:14 -06:00
Jonathan Thomas
3034bbe273 Adding new Pixelate video effect, which pixelates a portion (or all) of a frame's image, and is fully animatable. 2018-02-09 16:43:43 -06:00
Jonathan Thomas
8c1da9798b Adding new video effect: Bars, which allow for animating colored bars around your video, such as a letterbox effect. 2018-02-09 02:37:05 -06:00
Jonathan Thomas
c159fde729 Adding new wave video effect, which can be animated in a ton of ways to create lots of cool wave distortion effects. 2018-02-08 03:51:32 -06:00
Jonathan Thomas
c81d42629d Adding Hue video effect, to adjust the hue of a frame's image, which can also be animated with a keyframe 2018-02-06 02:26:35 -06:00
Jonathan Thomas
4a9f2a0a00 Adding new effect: Shift, an infinite pixel shifting effect which can be animated and wrap images in any direction. 2018-02-06 00:51:59 -06:00
Jonathan Thomas
566c8f5a82 Spelling and typo fixes. Thanks Gelma for the pull request 2018-01-06 02:22:05 -06:00
Jonathan Thomas
2fcb35ddcc Removing throw statements from header files (thanks Peter) 2017-10-26 18:44:35 -05:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help! 2017-08-20 17:37:39 -05:00
Jonathan Thomas
4439131a82 Fixed regression for ImageMagick enabled builds 2016-02-23 10:04:07 -06:00
Jonathan Thomas
45f1b8c5ac Making ImageMagick completely optional. This will simplify packaging on Windows and Mac. Also, reprogrammed Display, DisplayWaveform, Save, and Thumbnail methods, which are much faster now (using Qt). 2016-02-23 00:27:03 -06:00
Jonathan Thomas
6f1bee9b65 Fixing version # bug with 0.0.10... Apparently my build system can't handle 2 digit #s, haha. Bumping version to 0.1.0, and fixing a documentation bug. 2016-02-08 21:52:25 -06:00
Jonathan Thomas
3731b22317 Added a new effect: Blur. It has the ability to box blur, horizontal and vertical blur, and gaussian blur. All of these settings are keyframeable and can be animated. 2015-11-09 00:12:21 -06:00
Jonathan Thomas
c44aeda948 Optimizations with Mask effect (making transitions faster) 2015-11-05 00:11:30 -06:00
Jonathan Thomas
bfa050409c Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support! 2015-08-24 01:05:48 -05:00
Jonathan Thomas
45f31bbabf Added 2 new effects: Brightness and Contrast, and Saturation. Both effects implement keyframe curves, and can be animated. 2015-08-16 22:58:07 -05:00
Jonathan Thomas
c7f0a481cc Added a new class to easily expose the JSON metadata of supported effects in libopenshot. Fixed some bugs related to metadata, and a few bugs in the Mask effect (if initialized without a reader). 2015-08-06 20:01:34 -05:00
Jonathan Thomas
b612f3339d Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
79519dbeab Added JSON Properties to all effects and refactored some of the code into the ClipBase class. 2015-02-26 00:02:06 -06:00
Jonathan Thomas
6937d89bfd Fixed some issues with the Mask effect: correctly serialize the reader property, and correctly load the reader. Added additional debug info for the Timeline class. 2015-02-25 17:39:59 -06:00