Added 2 new effects: Brightness and Contrast, and Saturation. Both effects implement keyframe curves, and can be animated.

This commit is contained in:
Jonathan Thomas
2015-08-16 22:58:07 -05:00
parent 8fa2ab71c5
commit 45f31bbabf
9 changed files with 622 additions and 1 deletions

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@@ -29,10 +29,12 @@
*/
/* Effects */
#include "effects/Brightness.h"
#include "effects/ChromaKey.h"
#include "effects/Deinterlace.h"
#include "effects/Mask.h"
#include "effects/Negate.h"
#include "effects/Saturation.h"
#endif

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@@ -0,0 +1,108 @@
/**
* @file
* @brief Header file for Brightness class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_BRIGHTNESS_EFFECT_H
#define OPENSHOT_BRIGHTNESS_EFFECT_H
#include "../EffectBase.h"
#include <cmath>
#include <ctime>
#include <iostream>
#include <omp.h>
#include <stdio.h>
#include <tr1/memory>
#include "Magick++.h"
#include "../Color.h"
#include "../Exceptions.h"
#include "../Json.h"
#include "../KeyFrame.h"
#include "../ReaderBase.h"
#include "../FFmpegReader.h"
#include "../ImageReader.h"
#include "../QtImageReader.h"
#include "../ChunkReader.h"
using namespace std;
namespace openshot
{
/**
* @brief This class adjusts the brightness and contrast of an image, and can be animated
* with openshot::Keyframe curves over time.
*
* Adjusting the brightness and contrast over time can create many different powerful effects.
*/
class Brightness : public EffectBase
{
private:
/// Constrain a color value from 0 to 255
int constrain(int color_value);
/// Init effect settings
void init_effect_details();
public:
Keyframe brightness; ///< Brightness keyframe. A constant value here will prevent animation.
Keyframe contrast; ///< Contrast keyframe.
/// Blank constructor, useful when using Json to load the effect properties
Brightness();
/// Default constructor, which takes 2 curves. The curves adjust the brightness and
// contrast of a frame's image.
///
/// @param new_brightness The curve to adjust the brightness (between 100 and -100)
/// @param new_contrast The curve to adjust the contrast (3 is typical, 20 is a lot, 0 is invalid)
Brightness(Keyframe new_brightness, Keyframe new_contrast);
/// @brief This method is required for all derived classes of EffectBase, and returns a
/// modified openshot::Frame object
///
/// The frame object is passed into this method, and a frame_number is passed in which
/// tells the effect which settings to use from it's keyframes (starting at 1).
///
/// @returns The modified openshot::Frame object
/// @param frame The frame object that needs the effect applied to it
/// @param frame_number The frame number (starting at 1) of the effect on the timeline.
tr1::shared_ptr<Frame> GetFrame(tr1::shared_ptr<Frame> frame, int frame_number);
/// Get and Set JSON methods
string Json(); ///< Generate JSON string of this object
void SetJson(string value) throw(InvalidJSON); ///< Load JSON string into this object
Json::Value JsonValue(); ///< Generate Json::JsonValue for this object
void SetJsonValue(Json::Value root); ///< Load Json::JsonValue into this object
/// Get all properties for a specific frame (perfect for a UI to display the current state
/// of all properties at any time)
string PropertiesJSON(int requested_frame);
};
}
#endif

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@@ -0,0 +1,105 @@
/**
* @file
* @brief Header file for Saturation class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_SATURATION_EFFECT_H
#define OPENSHOT_SATURATION_EFFECT_H
#include "../EffectBase.h"
#include <cmath>
#include <ctime>
#include <iostream>
#include <omp.h>
#include <stdio.h>
#include <tr1/memory>
#include "Magick++.h"
#include "../Color.h"
#include "../Exceptions.h"
#include "../Json.h"
#include "../KeyFrame.h"
#include "../ReaderBase.h"
#include "../FFmpegReader.h"
#include "../ImageReader.h"
#include "../QtImageReader.h"
#include "../ChunkReader.h"
using namespace std;
namespace openshot
{
/**
* @brief This class adjusts the saturation of color on a frame's image.
*
* This can be animated by passing in a Keyframe. Animating the color saturation can create
* some very cool effects.
*/
class Saturation : public EffectBase
{
private:
/// Constrain a color value from 0 to 255
int constrain(int color_value);
/// Init effect settings
void init_effect_details();
public:
Keyframe saturation; ///< The color saturation: 0.0 = black and white, 1.0 = normal, 2.0 = double saturation
/// Blank constructor, useful when using Json to load the effect properties
Saturation();
/// Default constructor, which takes 1 curve, to adjust the color saturation over time.
///
/// @param new_saturation The curve to adjust the saturation of the frame's image (0.0 = black and white, 1.0 = normal, 2.0 = double saturation)
Saturation(Keyframe new_saturation);
/// @brief This method is required for all derived classes of EffectBase, and returns a
/// modified openshot::Frame object
///
/// The frame object is passed into this method, and a frame_number is passed in which
/// tells the effect which settings to use from it's keyframes (starting at 1).
///
/// @returns The modified openshot::Frame object
/// @param frame The frame object that needs the effect applied to it
/// @param frame_number The frame number (starting at 1) of the effect on the timeline.
tr1::shared_ptr<Frame> GetFrame(tr1::shared_ptr<Frame> frame, int frame_number);
/// Get and Set JSON methods
string Json(); ///< Generate JSON string of this object
void SetJson(string value) throw(InvalidJSON); ///< Load JSON string into this object
Json::Value JsonValue(); ///< Generate Json::JsonValue for this object
void SetJsonValue(Json::Value root); ///< Load Json::JsonValue into this object
/// Get all properties for a specific frame (perfect for a UI to display the current state
/// of all properties at any time)
string PropertiesJSON(int requested_frame);
};
}
#endif

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@@ -718,7 +718,10 @@ void Clip::SetJsonValue(Json::Value root) {
if (!existing_effect["type"].isNull())
// Init the matching effect object
if (existing_effect["type"].asString() == "ChromaKey")
if (existing_effect["type"].asString() == "Brightness")
e = new Brightness();
else if (existing_effect["type"].asString() == "ChromaKey")
e = new ChromaKey();
else if (existing_effect["type"].asString() == "Deinterlace")
@@ -730,6 +733,9 @@ void Clip::SetJsonValue(Json::Value root) {
else if (existing_effect["type"].asString() == "Negate")
e = new Negate();
else if (existing_effect["type"].asString() == "Saturation")
e = new Saturation();
// Load Json into Effect
e->SetJsonValue(existing_effect);

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@@ -45,10 +45,12 @@ Json::Value EffectInfo::JsonValue() {
Json::Value root;
// Append info JSON from each supported effect
root.append(Brightness().JsonInfo());
root.append(ChromaKey().JsonInfo());
root.append(Deinterlace().JsonInfo());
root.append(Mask().JsonInfo());
root.append(Negate().JsonInfo());
root.append(Saturation().JsonInfo());
// return JsonValue
return root;

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@@ -131,10 +131,12 @@
%include "../../../include/Timeline.h"
/* Effects */
%include "../../../include/effects/Brightness.h"
%include "../../../include/effects/ChromaKey.h"
%include "../../../include/effects/Deinterlace.h"
%include "../../../include/effects/Mask.h"
%include "../../../include/effects/Negate.h"
%include "../../../include/effects/Saturation.h"
/* Wrap std templates (list, vector, etc...) */

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@@ -137,10 +137,12 @@ namespace tr1
%include "../../../include/Timeline.h"
/* Effects */
%include "../../../include/effects/Brightness.h"
%include "../../../include/effects/ChromaKey.h"
%include "../../../include/effects/Deinterlace.h"
%include "../../../include/effects/Mask.h"
%include "../../../include/effects/Negate.h"
%include "../../../include/effects/Saturation.h"
/* Wrap std templates (list, vector, etc...) */

198
src/effects/Brightness.cpp Normal file
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@@ -0,0 +1,198 @@
/**
* @file
* @brief Source file for Brightness class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../include/effects/Brightness.h"
using namespace openshot;
/// Blank constructor, useful when using Json to load the effect properties
Brightness::Brightness() {
// Init effect properties
init_effect_details();
// Init curves
brightness = Keyframe(0.0);
contrast = Keyframe(3.0);
}
// Default constructor
Brightness::Brightness(Keyframe new_brightness, Keyframe new_contrast) : brightness(new_brightness), contrast(new_contrast)
{
// Init effect properties
init_effect_details();
}
// Init effect settings
void Brightness::init_effect_details()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();
/// Set the effect info
info.class_name = "Brightness";
info.name = "Brightness & Contrast";
info.description = "Adjust the brightness and contrast of the frame's image.";
info.has_audio = false;
info.has_video = true;
}
// Constrain a color value from 0 to 255
int Brightness::constrain(int color_value)
{
// Constrain new color from 0 to 255
if (color_value < 0)
color_value = 0;
else if (color_value > 255)
color_value = 255;
return color_value;
}
// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
tr1::shared_ptr<Frame> Brightness::GetFrame(tr1::shared_ptr<Frame> frame, int frame_number)
{
// Get the frame's image
tr1::shared_ptr<QImage> frame_image = frame->GetImage();
// Loop through pixels
unsigned char *pixels = (unsigned char *) frame_image->bits();
for (int pixel = 0, byte_index=0; pixel < frame_image->width() * frame_image->height(); pixel++, byte_index+=4)
{
// Get the RGB values from the pixel
int R = pixels[byte_index];
int G = pixels[byte_index + 1];
int B = pixels[byte_index + 2];
int A = pixels[byte_index + 3];
// Adjust the contrast
int factor = (259 * (contrast.GetValue(frame_number) + 255)) / (255 * (259 - contrast.GetValue(frame_number)));
R = constrain((factor * (R - 128)) + 128);
G = constrain((factor * (G - 128)) + 128);
B = constrain((factor * (B - 128)) + 128);
// Adjust the brightness
R += (255 * brightness.GetValue(frame_number));
G += (255 * brightness.GetValue(frame_number));
B += (255 * brightness.GetValue(frame_number));
// Constrain the value from 0 to 255
R = constrain(R);
G = constrain(G);
B = constrain(B);
// Set all pixels to new value
pixels[byte_index] = R;
pixels[byte_index + 1] = G;
pixels[byte_index + 2] = B;
pixels[byte_index + 3] = A; // leave the alpha value alone
}
// return the modified frame
return frame;
}
// Generate JSON string of this object
string Brightness::Json() {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::JsonValue for this object
Json::Value Brightness::JsonValue() {
// Create root json object
Json::Value root = EffectBase::JsonValue(); // get parent properties
root["type"] = info.class_name;
root["brightness"] = brightness.JsonValue();
root["contrast"] = contrast.JsonValue();
// return JsonValue
return root;
}
// Load JSON string into this object
void Brightness::SetJson(string value) throw(InvalidJSON) {
// Parse JSON string into JSON objects
Json::Value root;
Json::Reader reader;
bool success = reader.parse( value, root );
if (!success)
// Raise exception
throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
try
{
// Set all values that match
SetJsonValue(root);
}
catch (exception e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
}
}
// Load Json::JsonValue into this object
void Brightness::SetJsonValue(Json::Value root) {
// Set parent data
EffectBase::SetJsonValue(root);
// Set data from Json (if key is found)
if (!root["brightness"].isNull())
brightness.SetJsonValue(root["brightness"]);
if (!root["contrast"].isNull())
contrast.SetJsonValue(root["contrast"]);
}
// Get all properties for a specific frame
string Brightness::PropertiesJSON(int requested_frame) {
// Requested Point
Point requested_point(requested_frame, requested_frame);
// Generate JSON properties list
Json::Value root;
root["id"] = add_property_json("ID", 0.0, "string", Id(), false, 0, -1, -1, CONSTANT, -1, true);
root["position"] = add_property_json("Position", Position(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["layer"] = add_property_json("Layer", Layer(), "int", "", false, 0, 0, 1000, CONSTANT, -1, false);
root["start"] = add_property_json("Start", Start(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["end"] = add_property_json("End", End(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["duration"] = add_property_json("Duration", Duration(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, true);
// Keyframes
root["brightness"] = add_property_json("Brightness", brightness.GetValue(requested_frame), "float", "", brightness.Contains(requested_point), brightness.GetCount(), -10000, 10000, brightness.GetClosestPoint(requested_point).interpolation, brightness.GetClosestPoint(requested_point).co.X, false);
root["contrast"] = add_property_json("Contrast", contrast.GetValue(requested_frame), "float", "", contrast.Contains(requested_point), contrast.GetCount(), -10000, 10000, contrast.GetClosestPoint(requested_point).interpolation, contrast.GetClosestPoint(requested_point).co.X, false);
// Return formatted string
return root.toStyledString();
}

196
src/effects/Saturation.cpp Normal file
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@@ -0,0 +1,196 @@
/**
* @file
* @brief Source file for Saturation class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../include/effects/Saturation.h"
using namespace openshot;
/// Blank constructor, useful when using Json to load the effect properties
Saturation::Saturation() {
// Init effect properties
init_effect_details();
// Init curves
saturation = Keyframe(1.0);
}
// Default constructor
Saturation::Saturation(Keyframe new_saturation) : saturation(new_saturation)
{
// Init effect properties
init_effect_details();
}
// Init effect settings
void Saturation::init_effect_details()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();
/// Set the effect info
info.class_name = "Saturation";
info.name = "Color Saturation";
info.description = "Adjust the color saturation.";
info.has_audio = false;
info.has_video = true;
}
// Constrain a color value from 0 to 255
int Saturation::constrain(int color_value)
{
// Constrain new color from 0 to 255
if (color_value < 0)
color_value = 0;
else if (color_value > 255)
color_value = 255;
return color_value;
}
// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
tr1::shared_ptr<Frame> Saturation::GetFrame(tr1::shared_ptr<Frame> frame, int frame_number)
{
// Get the frame's image
tr1::shared_ptr<QImage> frame_image = frame->GetImage();
// Constants used for color saturation formula
double pR = .299;
double pG = .587;
double pB = .114;
// Loop through pixels
unsigned char *pixels = (unsigned char *) frame_image->bits();
for (int pixel = 0, byte_index=0; pixel < frame_image->width() * frame_image->height(); pixel++, byte_index+=4)
{
// Get the RGB values from the pixel
int R = pixels[byte_index];
int G = pixels[byte_index + 1];
int B = pixels[byte_index + 2];
int A = pixels[byte_index + 3];
// Calculate the saturation multiplier
double p = sqrt( (R * R * pR) +
(G * G * pG) +
(B * B * pB) );
// Adjust the saturation
R = p + (R - p) * saturation.GetValue(frame_number);
G = p + (G - p) * saturation.GetValue(frame_number);
B = p + (B - p) * saturation.GetValue(frame_number);
// Constrain the value from 0 to 255
R = constrain(R);
G = constrain(G);
B = constrain(B);
// Set all pixels to new value
pixels[byte_index] = R;
pixels[byte_index + 1] = G;
pixels[byte_index + 2] = B;
pixels[byte_index + 3] = A; // leave the alpha value alone
}
// return the modified frame
return frame;
}
// Generate JSON string of this object
string Saturation::Json() {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::JsonValue for this object
Json::Value Saturation::JsonValue() {
// Create root json object
Json::Value root = EffectBase::JsonValue(); // get parent properties
root["type"] = info.class_name;
root["saturation"] = saturation.JsonValue();
// return JsonValue
return root;
}
// Load JSON string into this object
void Saturation::SetJson(string value) throw(InvalidJSON) {
// Parse JSON string into JSON objects
Json::Value root;
Json::Reader reader;
bool success = reader.parse( value, root );
if (!success)
// Raise exception
throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
try
{
// Set all values that match
SetJsonValue(root);
}
catch (exception e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
}
}
// Load Json::JsonValue into this object
void Saturation::SetJsonValue(Json::Value root) {
// Set parent data
EffectBase::SetJsonValue(root);
// Set data from Json (if key is found)
if (!root["saturation"].isNull())
saturation.SetJsonValue(root["saturation"]);
}
// Get all properties for a specific frame
string Saturation::PropertiesJSON(int requested_frame) {
// Requested Point
Point requested_point(requested_frame, requested_frame);
// Generate JSON properties list
Json::Value root;
root["id"] = add_property_json("ID", 0.0, "string", Id(), false, 0, -1, -1, CONSTANT, -1, true);
root["position"] = add_property_json("Position", Position(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["layer"] = add_property_json("Layer", Layer(), "int", "", false, 0, 0, 1000, CONSTANT, -1, false);
root["start"] = add_property_json("Start", Start(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["end"] = add_property_json("End", End(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, false);
root["duration"] = add_property_json("Duration", Duration(), "float", "", false, 0, 0, 1000 * 60 * 30, CONSTANT, -1, true);
// Keyframes
root["saturation"] = add_property_json("Saturation", saturation.GetValue(requested_frame), "float", "", saturation.Contains(requested_point), saturation.GetCount(), -10000, 10000, saturation.GetClosestPoint(requested_point).interpolation, saturation.GetClosestPoint(requested_point).co.X, false);
// Return formatted string
return root.toStyledString();
}