Fixing version # bug with 0.0.10... Apparently my build system can't handle 2 digit #s, haha. Bumping version to 0.1.0, and fixing a documentation bug.

This commit is contained in:
Jonathan Thomas
2016-02-08 21:52:25 -06:00
parent ca39286d5a
commit 6f1bee9b65
2 changed files with 3 additions and 3 deletions

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@@ -35,8 +35,8 @@
#endif
#define OPENSHOT_VERSION_MAJOR 0; /// Major version number is incremented when huge features are added or improved.
#define OPENSHOT_VERSION_MINOR 0; /// Minor version is incremented when smaller (but still very important) improvements are added.
#define OPENSHOT_VERSION_BUILD 10; /// Build number is incremented when minor bug fixes and less important improvements are added.
#define OPENSHOT_VERSION_MINOR 1; /// Minor version is incremented when smaller (but still very important) improvements are added.
#define OPENSHOT_VERSION_BUILD 0; /// Build number is incremented when minor bug fixes and less important improvements are added.
#define OPENSHOT_VERSION_SO 7; /// Shared object version number. This increments any time the API and ABI changes (so old apps will no longer link)
#define OPENSHOT_VERSION_MAJOR_MINOR STRINGIZE(OPENSHOT_VERSION_MAJOR) "." STRINGIZE(OPENSHOT_VERSION_MINOR); /// A string of the "Major.Minor" version
#define OPENSHOT_VERSION_ALL STRINGIZE(OPENSHOT_VERSION_MAJOR) "." STRINGIZE(OPENSHOT_VERSION_MINOR) "." STRINGIZE(OPENSHOT_VERSION_BUILD); /// A string of the entire version "Major.Minor.Build"

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@@ -88,7 +88,7 @@ namespace openshot
/// @param new_horizontal_radius The curve to adjust the horizontal blur radius (between 0 and 100, rounded to int)
/// @param new_vertical_radius The curve to adjust the vertical blur radius (between 0 and 100, rounded to int)
/// @param new_sigma The curve to adjust the sigma amount (the size of the blur brush (between 0 and 100), float values accepted)
/// @param iterations The curve to adjust the # of iterations (between 1 and 100)
/// @param new_iterations The curve to adjust the # of iterations (between 1 and 100)
Blur(Keyframe new_horizontal_radius, Keyframe new_vertical_radius, Keyframe new_sigma, Keyframe new_iterations);
/// @brief This method is required for all derived classes of EffectBase, and returns a