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Adding new Color Shift effect, which can shift any color (RGBA) with infinite wrapping (and full supports animation).
This commit is contained in:
@@ -33,6 +33,7 @@
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#include "effects/Blur.h"
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#include "effects/Brightness.h"
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#include "effects/ChromaKey.h"
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#include "effects/ColorShift.h"
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#include "effects/Deinterlace.h"
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#include "effects/Hue.h"
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#include "effects/Mask.h"
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107
include/effects/ColorShift.h
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107
include/effects/ColorShift.h
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@@ -0,0 +1,107 @@
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/**
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* @file
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* @brief Header file for Color Shift effect class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_COLOR_SHIFT_EFFECT_H
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#define OPENSHOT_COLOR_SHIFT_EFFECT_H
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#include "../EffectBase.h"
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#include <cmath>
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#include <stdio.h>
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#include <memory>
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#include "../Json.h"
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#include "../KeyFrame.h"
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using namespace std;
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namespace openshot
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{
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/**
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* @brief This class shifts the pixels of an image up, down, left, or right, and can be animated
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* with openshot::Keyframe curves over time.
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*
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* Shifting pixels can be used in many interesting ways, especially when animating the movement of the pixels.
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* The pixels wrap around the image (the pixels drop off one side and appear on the other side of the image).
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*/
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class ColorShift : public EffectBase
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{
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private:
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/// Init effect settings
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void init_effect_details();
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public:
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Keyframe red_x; ///< Shift the Red X coordinates (left or right)
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Keyframe red_y; ///< Shift the Red Y coordinates (up or down)
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Keyframe green_x; ///< Shift the Green X coordinates (left or right)
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Keyframe green_y; ///< Shift the Green Y coordinates (up or down)
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Keyframe blue_x; ///< Shift the Blue X coordinates (left or right)
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Keyframe blue_y; ///< Shift the Blue Y coordinates (up or down)
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Keyframe alpha_x; ///< Shift the Alpha X coordinates (left or right)
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Keyframe alpha_y; ///< Shift the Alpha Y coordinates (up or down)
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/// Blank constructor, useful when using Json to load the effect properties
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ColorShift();
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/// Default constructor, which takes 8 curves. The curves will shift the RGBA pixels up, down, left, or right
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///
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/// @param red_x The curve to adjust the Red x shift (between -1 and 1, percentage)
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/// @param red_y The curve to adjust the Red y shift (between -1 and 1, percentage)
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/// @param green_x The curve to adjust the Green x shift (between -1 and 1, percentage)
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/// @param green_y The curve to adjust the Green y shift (between -1 and 1, percentage)
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/// @param blue_x The curve to adjust the Blue x shift (between -1 and 1, percentage)
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/// @param blue_y The curve to adjust the Blue y shift (between -1 and 1, percentage)
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/// @param alpha_x The curve to adjust the Alpha x shift (between -1 and 1, percentage)
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/// @param alpha_y The curve to adjust the Alpha y shift (between -1 and 1, percentage)
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ColorShift(Keyframe red_x, Keyframe red_y, Keyframe green_x, Keyframe green_y, Keyframe blue_x, Keyframe blue_y, Keyframe alpha_x, Keyframe alpha_y);
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/// @brief This method is required for all derived classes of EffectBase, and returns a
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/// modified openshot::Frame object
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///
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/// The frame object is passed into this method, and a frame_number is passed in which
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/// tells the effect which settings to use from it's keyframes (starting at 1).
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///
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/// @returns The modified openshot::Frame object
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/// @param frame The frame object that needs the effect applied to it
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/// @param frame_number The frame number (starting at 1) of the effect on the timeline.
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std::shared_ptr<Frame> GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
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/// Get and Set JSON methods
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string Json(); ///< Generate JSON string of this object
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void SetJson(string value); ///< Load JSON string into this object
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Json::Value JsonValue(); ///< Generate Json::JsonValue for this object
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void SetJsonValue(Json::Value root); ///< Load Json::JsonValue into this object
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/// Get all properties for a specific frame (perfect for a UI to display the current state
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/// of all properties at any time)
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string PropertiesJSON(int64_t requested_frame);
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};
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}
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#endif
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@@ -53,6 +53,9 @@ EffectBase* EffectInfo::CreateEffect(string effect_type) {
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else if (effect_type == "ChromaKey")
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return new ChromaKey();
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else if (effect_type == "Color Shift")
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return new ColorShift();
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else if (effect_type == "Deinterlace")
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return new Deinterlace();
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@@ -89,6 +92,7 @@ Json::Value EffectInfo::JsonValue() {
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root.append(Blur().JsonInfo());
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root.append(Brightness().JsonInfo());
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root.append(ChromaKey().JsonInfo());
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root.append(ColorShift().JsonInfo());
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root.append(Deinterlace().JsonInfo());
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root.append(Hue().JsonInfo());
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root.append(Mask().JsonInfo());
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@@ -164,6 +164,7 @@
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%include "../../../include/effects/Blur.h"
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%include "../../../include/effects/Brightness.h"
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%include "../../../include/effects/ChromaKey.h"
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%include "../../../include/effects/ColorShift.h"
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%include "../../../include/effects/Deinterlace.h"
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%include "../../../include/effects/Hue.h"
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%include "../../../include/effects/Mask.h"
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@@ -158,6 +158,7 @@ namespace std {
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%include "../../../include/effects/Blur.h"
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%include "../../../include/effects/Brightness.h"
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%include "../../../include/effects/ChromaKey.h"
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%include "../../../include/effects/ColorShift.h"
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%include "../../../include/effects/Deinterlace.h"
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%include "../../../include/effects/Hue.h"
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%include "../../../include/effects/Mask.h"
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292
src/effects/ColorShift.cpp
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292
src/effects/ColorShift.cpp
Normal file
@@ -0,0 +1,292 @@
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/**
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* @file
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* @brief Source file for Color Shift effect class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
|
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
|
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
|
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../include/effects/ColorShift.h"
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using namespace openshot;
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/// Blank constructor, useful when using Json to load the effect properties
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ColorShift::ColorShift() : red_x(0.0), red_y(0.0), green_x(0.0), green_y(0.0), blue_x(0.0), blue_y(0.0), alpha_x(0.0), alpha_y(0.0) {
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// Init effect properties
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init_effect_details();
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}
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// Default constructor
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ColorShift::ColorShift(Keyframe red_x, Keyframe red_y, Keyframe green_x, Keyframe green_y, Keyframe blue_x, Keyframe blue_y, Keyframe alpha_x, Keyframe alpha_y) :
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red_x(red_x), red_y(red_y), green_x(green_x), green_y(green_y), blue_x(blue_x), blue_y(blue_y), alpha_x(alpha_x), alpha_y(alpha_y)
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{
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// Init effect properties
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init_effect_details();
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}
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// Init effect settings
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void ColorShift::init_effect_details()
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{
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/// Initialize the values of the EffectInfo struct.
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InitEffectInfo();
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/// Set the effect info
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info.class_name = "Color Shift";
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info.name = "Color Shift";
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info.description = "Shift the colors of an image up, down, left, and right (with infinite wrapping).";
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info.has_audio = false;
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info.has_video = true;
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}
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// This method is required for all derived classes of EffectBase, and returns a
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// modified openshot::Frame object
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std::shared_ptr<Frame> ColorShift::GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number)
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{
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// Get the frame's image
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std::shared_ptr<QImage> frame_image = frame->GetImage();
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unsigned char *pixels = (unsigned char *) frame_image->bits();
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// Get image size
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int frame_image_width = frame_image->width();
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int frame_image_height = frame_image->height();
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// Get the current shift amount, and clamp to range (-1 to 1 range)
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// Red Keyframes
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float red_x_shift = red_x.GetValue(frame_number);
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int red_x_shift_limit = round(frame_image_width * fmod(abs(red_x_shift), 1.0));
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float red_y_shift = red_y.GetValue(frame_number);
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int red_y_shift_limit = round(frame_image_height * fmod(abs(red_y_shift), 1.0));
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// Green Keyframes
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float green_x_shift = green_x.GetValue(frame_number);
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int green_x_shift_limit = round(frame_image_width * fmod(abs(green_x_shift), 1.0));
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float green_y_shift = green_y.GetValue(frame_number);
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int green_y_shift_limit = round(frame_image_height * fmod(abs(green_y_shift), 1.0));
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// Blue Keyframes
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float blue_x_shift = blue_x.GetValue(frame_number);
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int blue_x_shift_limit = round(frame_image_width * fmod(abs(blue_x_shift), 1.0));
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float blue_y_shift = blue_y.GetValue(frame_number);
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int blue_y_shift_limit = round(frame_image_height * fmod(abs(blue_y_shift), 1.0));
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// Alpha Keyframes
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float alpha_x_shift = alpha_x.GetValue(frame_number);
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int alpha_x_shift_limit = round(frame_image_width * fmod(abs(alpha_x_shift), 1.0));
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float alpha_y_shift = alpha_y.GetValue(frame_number);
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int alpha_y_shift_limit = round(frame_image_height * fmod(abs(alpha_y_shift), 1.0));
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// Make temp copy of pixels
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unsigned char *temp_image = new unsigned char[frame_image_width * frame_image_height * 4]();
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memcpy(temp_image, pixels, sizeof(char) * frame_image_width * frame_image_height * 4);
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// Init position of current row and pixel
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int starting_row_index = 0;
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int byte_index = 0;
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// Init RGBA values
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unsigned char R = 0;
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unsigned char G = 0;
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unsigned char B = 0;
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unsigned char A = 0;
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int red_starting_row_index = 0;
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int green_starting_row_index = 0;
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int blue_starting_row_index = 0;
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int alpha_starting_row_index = 0;
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int red_pixel_offset = 0;
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int green_pixel_offset = 0;
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int blue_pixel_offset = 0;
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int alpha_pixel_offset = 0;
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// Loop through rows of pixels
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for (int row = 0; row < frame_image_height; row++) {
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for (int col = 0; col < frame_image_width; col++) {
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// Get position of current row and pixel
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starting_row_index = row * frame_image_width * 4;
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byte_index = starting_row_index + (col * 4);
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red_starting_row_index = starting_row_index;
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green_starting_row_index = starting_row_index;
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blue_starting_row_index = starting_row_index;
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alpha_starting_row_index = starting_row_index;
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red_pixel_offset = 0;
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green_pixel_offset = 0;
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blue_pixel_offset = 0;
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alpha_pixel_offset = 0;
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// Get the RGBA value from each pixel (depending on offset)
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R = temp_image[byte_index];
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G = temp_image[byte_index + 1];
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B = temp_image[byte_index + 2];
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A = temp_image[byte_index + 3];
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// Shift X
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if (red_x_shift > 0.0)
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red_pixel_offset = (col + red_x_shift_limit) % frame_image_width;
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if (red_x_shift < 0.0)
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red_pixel_offset = (frame_image_width + col - red_x_shift_limit) % frame_image_width;
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if (green_x_shift > 0.0)
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green_pixel_offset = (col + green_x_shift_limit) % frame_image_width;
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if (green_x_shift < 0.0)
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green_pixel_offset = (frame_image_width + col - green_x_shift_limit) % frame_image_width;
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if (blue_x_shift > 0.0)
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blue_pixel_offset = (col + blue_x_shift_limit) % frame_image_width;
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if (blue_x_shift < 0.0)
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blue_pixel_offset = (frame_image_width + col - blue_x_shift_limit) % frame_image_width;
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if (alpha_x_shift > 0.0)
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alpha_pixel_offset = (col + alpha_x_shift_limit) % frame_image_width;
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if (alpha_x_shift < 0.0)
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alpha_pixel_offset = (frame_image_width + col - alpha_x_shift_limit) % frame_image_width;
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// Shift Y
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if (red_y_shift > 0.0)
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red_starting_row_index = ((row + red_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (red_y_shift < 0.0)
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red_starting_row_index = ((frame_image_height + row - red_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (green_y_shift > 0.0)
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green_starting_row_index = ((row + green_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (green_y_shift < 0.0)
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green_starting_row_index = ((frame_image_height + row - green_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (blue_y_shift > 0.0)
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blue_starting_row_index = ((row + blue_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (blue_y_shift < 0.0)
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blue_starting_row_index = ((frame_image_height + row - blue_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (alpha_y_shift > 0.0)
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alpha_starting_row_index = ((row + alpha_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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if (alpha_y_shift < 0.0)
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alpha_starting_row_index = ((frame_image_height + row - alpha_y_shift_limit) % frame_image_height) * frame_image_width * 4;
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// Copy new values to this pixel
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pixels[red_starting_row_index + 0 + (red_pixel_offset * 4)] = R;
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pixels[green_starting_row_index + 1 + (green_pixel_offset * 4)] = G;
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pixels[blue_starting_row_index + 2 + (blue_pixel_offset * 4)] = B;
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pixels[alpha_starting_row_index + 3 + (alpha_pixel_offset * 4)] = A;
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}
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}
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// Delete arrays
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delete[] temp_image;
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// return the modified frame
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return frame;
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}
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// Generate JSON string of this object
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string ColorShift::Json() {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::JsonValue for this object
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Json::Value ColorShift::JsonValue() {
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// Create root json object
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Json::Value root = EffectBase::JsonValue(); // get parent properties
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root["type"] = info.class_name;
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root["red_x"] = red_x.JsonValue();
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root["red_y"] = red_y.JsonValue();
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root["green_x"] = green_x.JsonValue();
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root["green_y"] = green_y.JsonValue();
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root["blue_x"] = blue_x.JsonValue();
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root["blue_y"] = blue_y.JsonValue();
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root["alpha_x"] = alpha_x.JsonValue();
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root["alpha_y"] = alpha_y.JsonValue();
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void ColorShift::SetJson(string value) {
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// Parse JSON string into JSON objects
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Json::Value root;
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Json::Reader reader;
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bool success = reader.parse( value, root );
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if (!success)
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// Raise exception
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throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
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try
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{
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// Set all values that match
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SetJsonValue(root);
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}
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catch (exception e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
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}
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}
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// Load Json::JsonValue into this object
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void ColorShift::SetJsonValue(Json::Value root) {
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// Set parent data
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EffectBase::SetJsonValue(root);
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// Set data from Json (if key is found)
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if (!root["red_x"].isNull())
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red_x.SetJsonValue(root["red_x"]);
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if (!root["red_y"].isNull())
|
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red_y.SetJsonValue(root["red_y"]);
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if (!root["green_x"].isNull())
|
||||
green_x.SetJsonValue(root["green_x"]);
|
||||
if (!root["green_y"].isNull())
|
||||
green_y.SetJsonValue(root["green_y"]);
|
||||
if (!root["blue_x"].isNull())
|
||||
blue_x.SetJsonValue(root["blue_x"]);
|
||||
if (!root["blue_y"].isNull())
|
||||
blue_y.SetJsonValue(root["blue_y"]);
|
||||
if (!root["alpha_x"].isNull())
|
||||
alpha_x.SetJsonValue(root["alpha_x"]);
|
||||
if (!root["alpha_y"].isNull())
|
||||
alpha_y.SetJsonValue(root["alpha_y"]);
|
||||
}
|
||||
|
||||
// Get all properties for a specific frame
|
||||
string ColorShift::PropertiesJSON(int64_t requested_frame) {
|
||||
|
||||
// Generate JSON properties list
|
||||
Json::Value root;
|
||||
root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
|
||||
root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
|
||||
root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
|
||||
root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
|
||||
root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
|
||||
root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
|
||||
|
||||
// Keyframes
|
||||
root["red_x"] = add_property_json("Red X Shift", red_x.GetValue(requested_frame), "float", "", &red_x, -1, 1, false, requested_frame);
|
||||
root["red_y"] = add_property_json("Red Y Shift", red_y.GetValue(requested_frame), "float", "", &red_y, -1, 1, false, requested_frame);
|
||||
root["green_x"] = add_property_json("Green X Shift", green_x.GetValue(requested_frame), "float", "", &green_x, -1, 1, false, requested_frame);
|
||||
root["green_y"] = add_property_json("Green Y Shift", green_y.GetValue(requested_frame), "float", "", &green_y, -1, 1, false, requested_frame);
|
||||
root["blue_x"] = add_property_json("Blue X Shift", blue_x.GetValue(requested_frame), "float", "", &blue_x, -1, 1, false, requested_frame);
|
||||
root["blue_y"] = add_property_json("Blue Y Shift", blue_y.GetValue(requested_frame), "float", "", &blue_y, -1, 1, false, requested_frame);
|
||||
root["alpha_x"] = add_property_json("Alpha X Shift", alpha_x.GetValue(requested_frame), "float", "", &alpha_x, -1, 1, false, requested_frame);
|
||||
root["alpha_y"] = add_property_json("Alpha Y Shift", alpha_y.GetValue(requested_frame), "float", "", &alpha_y, -1, 1, false, requested_frame);
|
||||
|
||||
// Return formatted string
|
||||
return root.toStyledString();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user