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13 changed files with 1130 additions and 127 deletions
+1 -1
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@@ -15,7 +15,7 @@ jobs:
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: 3.11
python-version: 3.12
- uses: abatilo/actions-poetry@v2
- name: Install
run: |
+2 -6
View File
@@ -10,15 +10,11 @@ jobs:
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: 3.11
python-version: 3.12
- uses: abatilo/actions-poetry@v2
- name: Install
run: |
poetry install
- name: Lint
run: |
poetry run black src --check --diff
poetry run isort -c src
poetry run mypy src
poetry run ruff src
poetry run pyright src
poetry run poe lint
+1 -1
View File
@@ -22,7 +22,7 @@ jobs:
replace-with: "$1"
- uses: actions/setup-python@v2
with:
python-version: 3.11
python-version: 3.12
- uses: abatilo/actions-poetry@v2
- name: Build
run: |
+231 -32
View File
@@ -114,6 +114,12 @@ mobase:
DATE:
LITERAL:
GameFeature:
__doc__: |
Base class for all game features, cannot be inherited, used only for typing
purpose in Python.
__abstract__: true
# TODO:
BSAInvalidation:
__doc__:
@@ -349,6 +355,141 @@ mobase:
The last extension of this entry, or an empty string if the file has no extension
or is directory.
IGameFeatures:
__doc__: |
Interface for the game features, accessible through IOrganizer.gameFeatures().
gameFeature:
__doc__: Retrieve the given game feature, if one exists.
abstract: false
args:
feature_type:
__doc__: The class of feature to retrieve.
type: Type[GameFeatureType]
returns:
__doc__: |
The game feature corresponding to the given type, or `None` if the feature is
not available.
type: GameFeatureType
registerFeature.1:
__doc__: |
Register game feature for the specified game.
This method register a game feature to combine or replace with other features
of the same kind. Some features are merged (e.g., ModDataContent,
ModDataChecker), while other override previous features (e.g., SaveGameInfo).
For features that can be combined, the priority argument indicates the order of
priority (e.g., the order of the checks for ModDataChecker). For other features,
the feature with the highest priority will be used. The features provided by the
game plugin itself always have lowest priority.
The feature is associated to the plugin that registers it, if the plugin is
disabled, the feature will not be available.
This function will return True if the feature was registered, even if the
feature is not used du to its low priority.
args:
games: Names of the game to enable the feature for.
feature: Game feature to register.
priority: |
Priority of the game feature. If the plugin registering the feature
is a game plugin, this parameter is ignored.
replace: |
If True, remove features of the same kind registered by the current plugin,
otherwise add the feature alongside existing ones.
returns: True if the game feature was properly registered, False otherwise.
registerFeature.2:
__doc__: |
Register game feature for the specified game.
This method register a game feature to combine or replace with other features
of the same kind. Some features are merged (e.g., ModDataContent,
ModDataChecker), while other override previous features (e.g., SaveGameInfo).
For features that can be combined, the priority argument indicates the order of
priority (e.g., the order of the checks for ModDataChecker). For other features,
the feature with the highest priority will be used. The features provided by the
game plugin itself always have lowest priority.
The feature is associated to the plugin that registers it, if the plugin is
disabled, the feature will not be available.
This function will return True if the feature was registered, even if the
feature is not used du to its low priority.
args:
game: Game to enable the feature for.
feature: Game feature to register.
priority: |
Priority of the game feature. If the plugin registering the feature
is a game plugin, this parameter is ignored.
replace: |
If True, remove features of the same kind registered by the current plugin,
otherwise add the feature alongside existing ones.
returns: True if the game feature was properly registered, False otherwise.
registerFeature.3:
__doc__: |
Register game feature for all games.
This method register a game feature to combine or replace with other features
of the same kind. Some features are merged (e.g., ModDataContent,
ModDataChecker), while other override previous features (e.g., SaveGameInfo).
For features that can be combined, the priority argument indicates the order of
priority (e.g., the order of the checks for ModDataChecker). For other features,
the feature with the highest priority will be used. The features provided by the
game plugin itself always have lowest priority.
The feature is associated to the plugin that registers it, if the plugin is
disabled, the feature will not be available.
This function will return True if the feature was registered, even if the
feature is not used du to its low priority.
args:
feature: Game feature to register.
priority: |
Priority of the game feature. If the plugin registering the feature
is a game plugin, this parameter is ignored.
replace: |
If True, remove features of the same kind registered by the current plugin,
otherwise add the feature alongside existing ones.
returns: True if the game feature was properly registered, False otherwise.
unregisterFeature:
__doc__: |
Unregister the given game feature.
This function is safe to use even if the given feature was never registered.
args:
feature: Feature to unregister.
returns: True if the feature was successfully unregistered, False otherwise.
unregisterFeatures:
__doc__: |
Unregister all features of the given type registered by the calling plugin.
This function is safe to use even if the plugin has no feature of the given type
register.
args:
feature_type:
__doc__: The class of feature to unregister.
type: Type[GameFeatureType]
returns: The number of unregistered features.
GamePlugins:
__abstract__: true
getLoadOrder:
@@ -1476,6 +1617,9 @@ mobase:
pattern: The glob pattern to use to filter files.
returns: The list of matching files.
gameFeatures:
returns: The interface to the game features.
getFileOrigins:
__doc__: |
Retrieve the file origins for the specified file.
@@ -1531,17 +1675,36 @@ mobase:
modsPath:
returns: The (absolute) path to the mods directory.
onAboutToRun:
onAboutToRun.1:
__doc__: |
Install a new handler to be called when an application is about to run.
Multiple handlers can be installed. If any of the handler returns `False`, the application will
not run.
Multiple handlers can be installed. If any of the handler returns `False`, the
application will not run.
args:
callback: |
The function to call when an application is about to run. The parameter is the absolute path
to the application to run. The function can return False to prevent the application from running.
returns: True if the handler was installed properly (there are currently no reasons for this to fail).
The function to call when an application is about to run. The function
receives the absolute path to the application to run, the working directory
for the run and a string containing the arguments passed to the executable.
The function can return False to prevent the application from running.
returns: |
True if the handler was installed properly (there are currently no
reasons for this to fail).
onAboutToRun.2:
__doc__: |
Install a new handler to be called when an application is about to run.
Multiple handlers can be installed. If any of the handler returns `False`, the
application will not run.
args:
callback: |
The function to call when an application is about to run. The parameter
is the absolute path to the application to run. The function can return False
to prevent the application from running.
returns: |
True if the handler was installed properly (there are currently no reasons for
this to fail).
onFinishedRun:
__doc__: Install a new handler to be called when an application has finished running.
@@ -1549,7 +1712,19 @@ mobase:
callback: |
The function to call when an application has finished running. The first parameter is the absolute
path to the application, and the second parameter is the exit code of the application.
returns: True if the handler was installed properly (there are currently no reasons for this to fail).
returns: |
True if the handler was installed properly (there are currently no reasons for
this to fail).
onNextRefresh:
__doc__: Install a new handler to be called on the next refresh or immediately.
args:
callback: Function to call on the next refresh (or immediately).
immediate_if_possible: |
If True, immediately run the callback if no refresh is currently running.
returns: |
True if the handler was installed properly (there are currently no reasons for
this to fail).
onPluginDisabled.1:
__doc__: Install a new handler to be called when a plugin is disabled.
@@ -1951,9 +2126,11 @@ mobase:
See `IPlugin.init()` for more.
CCPlugins:
abstract: false
returns: The current list of active Creation Club plugins.
DLCPlugins:
abstract: false
returns: The list of esp/esm files that are part of known DLCs.
binaryName:
@@ -1962,38 +2139,24 @@ mobase:
dataDirectory:
returns: The path to the directory containing data (absolute path).
displayGameName:
abstract: False
returns: The name of the game to user for display, default to gameName().
documentsDirectory:
returns: The directory of the documents folder where configuration files and such for this game reside.
enabledPlugins:
abstract: false
returns: A list of plugins enabled by the game but not in a strict load order.
executableForcedLoads:
returns: A list of automatically discovered libraries that can be force loaded with executables.
executables:
abstract: false
returns: A list of automatically discovered executables of the game itself and tools surrounding it.
feature:
__doc__: Retrieve a specified game feature from this plugin.
abstract: false
args:
feature_type:
__doc__: The class of feature to retrieve.
type: Type[GameFeatureType]
returns:
__doc__: |
The game feature corresponding to the given type, or `None` if the feature is
not implemented.
type: GameFeatureType
featureList:
__doc__: |
Retrieve the list of game features implemented for this plugin.
Python plugin should not implement this method but `_featureList()`.
abstract: false
returns:
__doc__: A mapping from feature type to actual game features.
type: dict[Type[GameFeatureType], GameFeatureType]
gameDirectory:
returns: The directory containing the game installation.
@@ -2001,15 +2164,17 @@ mobase:
returns: The icon representing the game.
gameName:
returns: The name of the game (as displayed to the user).
returns: The name of the game (for internal usage).
gameNexusName:
abstract: false
returns: The name of the game identifier for Nexus.
gameShortName:
returns: The short name of the game.
gameVariants:
abstract: false
__doc__: |
Retrieve the list of variants for this game.
@@ -2030,6 +2195,7 @@ mobase:
returns: An URL for the support page of this game.
iniFiles:
abstract: false
returns: |
The list of INI files this game uses. The first file in the list should be the
'main' INI file.
@@ -2057,6 +2223,7 @@ mobase:
returns: The list of game saves in the given folder.
loadOrderMechanism:
abstract: false
returns: The load order mechanism used by this game.
looksValid:
@@ -2065,6 +2232,11 @@ mobase:
directory: Directory to check.
returns: True if the directory looks like a valid installation of this game, False otherwise.
lootGameName:
abstract: False
returns: |
The game name to use when calling LOOT from MO2, default to gameShortName().
nexusGameID:
__doc__: |
Retrieve the Nexus game ID for this game.
@@ -2073,6 +2245,7 @@ mobase:
returns: The Nexus game ID for this game.
nexusModOrganizerID:
abstract: false
__doc__: |
Retrieve the Nexus mod ID of Mod Organizer for this game.
@@ -2081,9 +2254,11 @@ mobase:
returns: The Nexus mod ID of Mod Organizer for this game.
primaryPlugins:
abstract: false
returns: The list of plugins that are part of the game and not considered optional.
primarySources:
abstract: false
__doc__: |
Retrieve primary alternative 'short' names for this game.
@@ -2095,11 +2270,11 @@ mobase:
returns: The directory where save games are stored.
secondaryDataDirectories:
abstract: false
__doc__: |
Retrieve the list of secondary data directories. Each directories should be
assigned a unique name that differs from "data" which is the name of the main
data directory returned by dataDirectory().
returns: A mapping from unique name to secondary data directories.
setGamePath:
@@ -2122,9 +2297,11 @@ mobase:
variant: The game variant selected by the user.
sortMechanism:
abstract: false
returns: The sort mechanism for this game.
steamAPPId:
abstract: false
__doc__: |
Retrieve the Steam app ID for this game.
@@ -2341,6 +2518,16 @@ mobase:
True if the given file has a .esm extension, False otherwise or if the
file does not exist.
hasNoRecords:
__doc__: |
Determine if a plugin has no records.
args:
name: Filename of the plugin (without path but with file extension).
returns: |
True if the given file plugin contains no records, False if it does OR if the
file does not exist.
isLightFlagged:
__doc__: |
Determine if a plugin is flagged as light
@@ -2353,6 +2540,18 @@ mobase:
True if the given plugin is a light plugin, False otherwise or if the
file does not exist.
isOverlayFlagged:
__doc__: |
Determine if a plugin is flagged as overlay
This plugin flag was added in Starfield and signifies plugin records that
update existing records
args:
name: Filename of the plugin (without path but with file extension).
returns: |
True if the given plugin is an overlay plugin, False otherwise or if the
file does not exist.
hasLightExtension:
__doc__: |
Determine if a plugin has a .esl extension.
Generated
+769
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File diff suppressed because it is too large Load Diff
+25 -31
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@@ -11,51 +11,45 @@ packages = [{ include = "mo2", from = "src" }]
mo2-stubs-generator = "mo2.stubs.generator.__main__:main"
[tool.poetry.dependencies]
python = "^3.11"
pyqt6 = "^6.5.2"
python = "^3.12"
pyqt6 = "^6.7.0"
pyyaml = "^6.0.1"
[tool.poetry.group.dev.dependencies]
black = "^23.9.1"
mypy = "^1.5.1"
pyright = "^1.1.327"
isort = "^5.12.0"
ruff = "^0.0.290"
flake8 = "^6.1.0"
flake8-black = "^0.3.6"
flake8-pyproject = "^1.2.3"
types-pyyaml = "^6.0.12.11"
pyright = "^1.1.365"
ruff = "^0.4.7"
types-pyyaml = "^6.0.12.20240311"
poethepoet = "^0.26.1"
[tool.poetry.group.doc.dependencies]
sphinx-rtd-theme = "^1.3.0"
sphinx-autodoc-typehints = "^1.24.0"
sphinx-rtd-theme = "^2.0.0"
sphinx-autodoc-typehints = "^2.1.0"
sphinx-automodapi = "^0.16.0"
sphinx = "^7.2.6"
sphinx = "^7.3.7"
[build-system]
requires = ["poetry-core"]
build-backend = "poetry.core.masonry.api"
[tool.flake8]
max-line-length = 88
extend-ignore = ["E203"]
[tool.isort]
profile = "black"
multi_line_output = 3
[tool.poe.tasks]
format-imports = "ruff check --select I src --fix"
format-ruff = "ruff format src"
format.sequence = ["format-imports", "format-ruff"]
lint-ruff = "ruff check src"
lint-ruff-format = "ruff format --check src"
lint-pyright = "pyright src"
lint.sequence = ["lint-ruff", "lint-ruff-format", "lint-pyright"]
lint.ignore_fail = "return_non_zero"
[tool.ruff]
line-length = 88
target-version = "py311"
target-version = "py310"
[tool.mypy]
warn_return_any = true
warn_unused_configs = true
namespace_packages = true
[tool.ruff.lint]
extend-select = ["B", "Q", "I"]
[tool.ruff.lint.isort]
known-first-party = ['tas']
[tool.pyright]
# reportMissingTypeStubs = true
# reportUntypedBaseClass = false
typeCheckingMode = "strict"
reportMissingTypeStubs = true
+25 -15
View File
@@ -1,13 +1,12 @@
import argparse
import inspect
import logging
import subprocess
import types
from collections.abc import Sequence
from pathlib import Path
from typing import Callable
import black
import isort
from .loader import load_mobase
from .mtypes import Class, PyTyping
from .parser import is_enum
@@ -18,7 +17,9 @@ from .writer import Writer, is_list_of_functions
LOGGER = logging.getLogger(__package__)
def extract_objects(module: object, skips: list[str] = []) -> list[tuple[str, type]]:
def extract_objects(
module: object, skips: Sequence[str] = []
) -> list[tuple[str, type]]:
objects: list[tuple[str, type]] = []
assert hasattr(module, "__name__")
@@ -56,12 +57,9 @@ def add_mobase_header(writer: Writer):
"Callable",
"Dict",
"Iterator",
"List",
"Optional",
"overload",
"Sequence",
"Set",
"Tuple",
"Type",
"TypeVar",
"Union",
@@ -150,7 +148,7 @@ def main() -> None:
"IPlugin",
],
),
"mobase.widgets": extract_objects(getattr(mobase, "widgets")),
"mobase.widgets": extract_objects(mobase.widgets), # type: ignore
}
for name, objects in module_objects.items():
@@ -210,19 +208,31 @@ def main() -> None:
module_headers[name](writer)
for n, o in objects:
for n, _o in objects:
# Get the corresponding object:
c = register.get_object(n)
writer.print_object(c)
black.format_file_in_place(
output_folder.joinpath("__init__.pyi"),
fast=False,
mode=black.Mode(is_pyi=True),
write_back=black.WriteBack.YES,
subprocess.run(
[
"ruff",
"--silent",
"format",
output_folder.joinpath("__init__.pyi").as_posix(),
]
)
subprocess.run(
[
"ruff",
"--silent",
"check",
"--select",
"I",
"--fix",
output_folder.joinpath("__init__.pyi").as_posix(),
]
)
isort.api.sort_file(output_folder.joinpath("__init__.pyi"))
if __name__ == "__main__":
+11 -13
View File
@@ -1,6 +1,7 @@
from __future__ import annotations
import re
from collections.abc import Sequence
from typing import Final, TypeVar
@@ -164,7 +165,6 @@ class Argument:
class Exception:
"""
Small class representing exception that can be raised from functions.
"""
@@ -313,20 +313,20 @@ class Class:
self,
package: str,
name: str,
bases: list[Class],
methods: list[Method],
constants: list[Constant] = [],
properties: list[Property] = [],
inner_classes: list[Class] = [],
bases: Sequence[Class],
methods: Sequence[Method],
constants: Sequence[Constant] = [],
properties: Sequence[Property] = [],
inner_classes: Sequence[Class] = [],
doc: str = "",
):
self.package = package
self.name = name
self.bases = bases
self.methods = methods
self.properties = properties
self.constants = constants
self.inner_classes = inner_classes
self.bases = list(bases)
self.methods = list(methods)
self.properties = list(properties)
self.constants = list(constants)
self.inner_classes = list(inner_classes)
self.doc = ""
self.abstract = False
self.outer_class = None
@@ -385,7 +385,6 @@ class Class:
class PyClass(Class):
"""
Class use to wrap Python class to be used as parent class for some classes
in mobase.
@@ -401,7 +400,6 @@ class PyClass(Class):
class Enum(Class):
"""
Class representing an enum.
"""
+4 -4
View File
@@ -134,7 +134,6 @@ def is_enum(e: type) -> bool:
class Overload:
"""Small class to avoid mypy issues..."""
return_type: PyType
@@ -176,8 +175,8 @@ def parse_pybind11_function_docstring(e: type) -> list[Overload]:
try:
return_type, arguments = parse_python_signature(signature, e.__name__)
except ValueError:
raise ValueError(f"invalid signature: {e.__name__}, {e.__doc__}")
except ValueError as err:
raise ValueError(f"invalid signature: {e.__name__}, {e.__doc__}") from err
overloads.append(Overload(return_type=return_type, arguments=arguments))
return overloads
@@ -221,7 +220,8 @@ def make_class(e: type, register: MobaseRegister) -> Class:
# This contains ALL the parent classes, not the direct ones:
base_classes: list[Class] = [
register.make_object(name) for name in base_classes_s # type: ignore
register.make_object(name)
for name in base_classes_s # type: ignore
]
# retrieve all the attributes that are not in a base class
+4 -2
View File
@@ -220,7 +220,9 @@ class Settings:
f"mobase.{setting_name}."
)
for setting_arg, method_arg in zip(function_settings.args, fn.args):
for setting_arg, method_arg in zip(
function_settings.args, fn.args, strict=True
):
method_arg.doc = setting_arg.doc
if not setting_arg.type.is_none():
method_arg.type = setting_arg.type
@@ -371,7 +373,7 @@ class Settings:
)
for settings_arg, method_arg in zip(
function_settings.args, method_arguments
function_settings.args, method_arguments, strict=True
):
method_arg.doc = settings_arg.doc
if (
+1 -1
View File
@@ -163,7 +163,7 @@ class Writer:
if not prop.is_read_only():
self._print("{}@{}.setter".format(indent, prop.name))
self._print(
"{}def {}(self, arg0: {}): ...".format(
"{}def {}(self, arg0: {}) -> None: ...".format(
indent, prop.name, self._fix_typing(prop.type.typing())
)
)
+54 -19
View File
@@ -2141,19 +2141,43 @@ class IOrganizer:
The (absolute) path to the mods directory.
"""
...
@overload
def onAboutToRun(
self: IOrganizer, callback: Callable[[str, PyQt6.QtCore.QDir, str], bool]
) -> bool:
"""
Install a new handler to be called when an application is about to run.
Multiple handlers can be installed. If any of the handler returns `False`, the
application will not run.
Args:
callback: The function to call when an application is about to run. The function
receives the absolute path to the application to run, the working directory
for the run and a string containing the arguments passed to the executable.
The function can return False to prevent the application from running.
Returns:
True if the handler was installed properly (there are currently no
reasons for this to fail).
"""
...
@overload
def onAboutToRun(self: IOrganizer, callback: Callable[[str], bool]) -> bool:
"""
Install a new handler to be called when an application is about to run.
Multiple handlers can be installed. If any of the handler returns `False`, the application will
not run.
Multiple handlers can be installed. If any of the handler returns `False`, the
application will not run.
Args:
callback: The function to call when an application is about to run. The parameter is the absolute path
to the application to run. The function can return False to prevent the application from running.
callback: The function to call when an application is about to run. The parameter
is the absolute path to the application to run. The function can return False
to prevent the application from running.
Returns:
True if the handler was installed properly (there are currently no reasons for this to fail).
True if the handler was installed properly (there are currently no reasons for
this to fail).
"""
...
def onFinishedRun(self: IOrganizer, callback: Callable[[str, int], None]) -> bool:
@@ -2165,7 +2189,25 @@ class IOrganizer:
path to the application, and the second parameter is the exit code of the application.
Returns:
True if the handler was installed properly (there are currently no reasons for this to fail).
True if the handler was installed properly (there are currently no reasons for
this to fail).
"""
...
def onNextRefresh(
self: IOrganizer,
callback: Callable[[], None],
immediate_if_possible: bool = True,
) -> bool:
"""
Install a new handler to be called on the next refresh or immediately.
Args:
callback: Function to call on the next refresh (or immediately).
immediate_if_possible: If True, immediately run the callback if no refresh is currently running.
Returns:
True if the handler was installed properly (there are currently no reasons for
this to fail).
"""
...
@overload
@@ -2719,14 +2761,12 @@ class IPluginGame(IPlugin):
"""
def __init__(self: IPluginGame) -> None: ...
@abc.abstractmethod
def CCPlugins(self: IPluginGame) -> Sequence[str]:
"""
Returns:
The current list of active Creation Club plugins.
"""
...
@abc.abstractmethod
def DLCPlugins(self: IPluginGame) -> Sequence[str]:
"""
Returns:
@@ -2773,6 +2813,12 @@ class IPluginGame(IPlugin):
The directory of the documents folder where configuration files and such for this game reside.
"""
...
def enabledPlugins(self: IPluginGame) -> Sequence[str]:
"""
Returns:
A list of plugins enabled by the game but not in a strict load order.
"""
...
@abc.abstractmethod
def executableForcedLoads(
self: IPluginGame,
@@ -2782,7 +2828,6 @@ class IPluginGame(IPlugin):
A list of automatically discovered libraries that can be force loaded with executables.
"""
...
@abc.abstractmethod
def executables(self: IPluginGame) -> Sequence[ExecutableInfo]:
"""
Returns:
@@ -2834,7 +2879,6 @@ class IPluginGame(IPlugin):
The name of the game (as displayed to the user).
"""
...
@abc.abstractmethod
def gameNexusName(self: IPluginGame) -> str:
"""
Returns:
@@ -2848,7 +2892,6 @@ class IPluginGame(IPlugin):
The short name of the game.
"""
...
@abc.abstractmethod
def gameVariants(self: IPluginGame) -> Sequence[str]:
"""
Retrieve the list of variants for this game.
@@ -2883,7 +2926,6 @@ class IPluginGame(IPlugin):
An URL for the support page of this game.
"""
...
@abc.abstractmethod
def iniFiles(self: IPluginGame) -> Sequence[str]:
"""
Returns:
@@ -2928,7 +2970,6 @@ class IPluginGame(IPlugin):
The list of game saves in the given folder.
"""
...
@abc.abstractmethod
def loadOrderMechanism(self: IPluginGame) -> LoadOrderMechanism:
"""
Returns:
@@ -2958,7 +2999,6 @@ class IPluginGame(IPlugin):
The Nexus game ID for this game.
"""
...
@abc.abstractmethod
def nexusModOrganizerID(self: IPluginGame) -> int:
"""
Retrieve the Nexus mod ID of Mod Organizer for this game.
@@ -2970,14 +3010,12 @@ class IPluginGame(IPlugin):
The Nexus mod ID of Mod Organizer for this game.
"""
...
@abc.abstractmethod
def primaryPlugins(self: IPluginGame) -> Sequence[str]:
"""
Returns:
The list of plugins that are part of the game and not considered optional.
"""
...
@abc.abstractmethod
def primarySources(self: IPluginGame) -> Sequence[str]:
"""
Retrieve primary alternative 'short' names for this game.
@@ -2996,7 +3034,6 @@ class IPluginGame(IPlugin):
The directory where save games are stored.
"""
...
@abc.abstractmethod
def secondaryDataDirectories(self: IPluginGame) -> Dict[str, PyQt6.QtCore.QDir]:
"""
Retrieve the list of secondary data directories. Each directories should be
@@ -3032,14 +3069,12 @@ class IPluginGame(IPlugin):
variant: The game variant selected by the user.
"""
...
@abc.abstractmethod
def sortMechanism(self: IPluginGame) -> SortMechanism:
"""
Returns:
The sort mechanism for this game.
"""
...
@abc.abstractmethod
def steamAPPId(self: IPluginGame) -> str:
"""
Retrieve the Steam app ID for this game.
+2 -2
View File
@@ -1,6 +1,6 @@
[tool.poetry]
name = "mobase-stubs"
version = "v2.5.0.dev12"
version = "v2.5.0.dev17"
description = "PEP561 stub files for the mobase Python API."
authors = ["Holt59 <capelle.mikael@gmail.com>"]
license = "MIT"
@@ -11,7 +11,7 @@ documentation = "https://www.modorganizer.org/python-plugins-doc/"
repository = "https://github.com/ModOrganizer2/mo2-pystubs-generation"
[tool.poetry.dependencies]
python = "^3.11"
python = "^3.12"
[build-system]
requires = ["poetry-core"]