24 Commits
Author SHA1 Message Date
Oliver Hamlet cab63886d3 Set version number to 4.0.1 2019-01-27 14:53:14 +00:00
Oliver Hamlet 8a61701855 Update libloot to v0.14.3 2019-01-27 14:52:03 +00:00
Oliver Hamlet 8c75e83374 Update a few references to MSVC 2015 redist to be 2017 2019-01-27 14:50:34 +00:00
Oliver Hamlet 5450709ebe Update docs 2019-01-12 17:16:43 +00:00
Oliver Hamlet 3a9ff95de2 Update wrapper version to 4.0.0 2019-01-12 17:14:12 +00:00
Oliver Hamlet 1298fce6fd Update libloot to v0.14.1 2019-01-12 15:55:22 +00:00
Oliver Hamlet 21242f359d Update readme 2018-12-13 17:46:21 +00:00
Oliver Hamlet 6579eb5178 Build for Python 2.7 and 3.7 on AppVeyor 2018-12-13 17:20:57 +00:00
Oliver Hamlet 61a74b6984 Build 32-bit and 64-bit binaries on AppVeyor 2018-12-13 08:08:58 +00:00
Oliver Hamlet 66f84d4848 Support 64-bit builds 2018-12-13 08:05:01 +00:00
Oliver Hamlet 5f5c0e3949 Update pybind11 to fix AppVeyor build
Utumno experienced issues with Python modules built with more recent
versions of pybind11, which is why I tried to avoid this, but it looks
like it's necessary.
2018-12-12 19:59:14 +00:00
Oliver Hamlet ab926c8755 Use masterlist with fixed syntax
The older masterlist had parentheses between not and a function, which
has never been valid, but which only caused an error starting with
v0.14.0.
2018-12-12 19:57:34 +00:00
Oliver Hamlet 35475b292f Update to libloot v0.14.0
libloot is the renamed LOOT API. This adds a requirement on C++17,
and so MSVC 2017 on Windows.

pybind11 doesn't provide handling for std::filesystem::path, so wrapper
functions are used to perform the necessary one-way conversion without
having to expose the complexity on the Python side.
2018-12-12 19:33:21 +00:00
Oliver Hamlet 51e2e4e4fa Remove Travis badge
Travis hasn't been used for a while now.
2018-11-07 17:26:39 +00:00
Oliver Hamlet c17437a579 Fix AppVeyor CI link
Also update a GitHub URL, replacing WrinklyNinja with Ortham.
2018-11-07 16:58:07 +00:00
Oliver Hamlet 49204621c5 Fix typo in bintray delete script call 2018-08-12 22:26:55 +01:00
Oliver Hamlet 3098ffa692 Update Bintray delete script to fix deleting old builds 2018-08-12 21:47:54 +01:00
Oliver Hamlet 392a090823 Re-encrypt Bintray and GitHub auth tokens
Using the values encrypted by AppVeyor when I'm logged in as myself for
the LOOT account.
2018-08-12 21:47:02 +01:00
Oliver Hamlet e98b43a4b1 Remove old builds from LOOT's Bintray org 2018-08-08 21:39:24 +01:00
Oliver Hamlet a957ece62b Upload artifacts to repo in LOOT's Bintray org 2018-08-06 21:07:20 +01:00
Oliver Hamlet f97de90e02 Update wrapper version to 3.1.1 2018-05-12 21:50:30 +01:00
Oliver Hamlet d00c59b7b2 Update LOOT API to v0.13.2 2018-05-12 21:15:17 +01:00
Oliver Hamlet e06227f437 Build with debug info and package PDB 2018-05-12 19:26:21 +01:00
Oliver Hamlet bcc536d4b0 Downgrade to pybind11 v2.1.1
Updating to v2.2.1 introduced a runtime issue that's
environment-specific but it's not clear what the issue is, so
just downgrade for now.
2018-05-12 19:12:47 +01:00
10 changed files with 155 additions and 89 deletions
+37 -21
View File
@@ -6,6 +6,10 @@ include(ExternalProject)
set(EXTERNAL_PROJECTS_PATH "${CMAKE_BINARY_DIR}/external/src")
make_directory(${EXTERNAL_PROJECTS_PATH})
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
##############################
# Get Build Revision
##############################
@@ -30,7 +34,7 @@ configure_file("${CMAKE_SOURCE_DIR}/src/wrapper_version.cpp.in" "${CMAKE_BINARY_
# pybind11
#######################################
set(PYBIND11_VERSION "2.2.2")
set(PYBIND11_VERSION "2.2.4")
set(PYBIND11_URL "https://github.com/pybind/pybind11/archive/v${PYBIND11_VERSION}.tar.gz")
set(PYBIND11_DOWNLOAD_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}.tar.gz")
set(PYBIND11_EXTRACTED_PATH "${EXTERNAL_PROJECTS_PATH}/pybind11-${PYBIND11_VERSION}")
@@ -50,25 +54,29 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
#######################################
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot_api-0.13.1-0-g1804e45_dev-win32.7z")
if (NOT "${CMAKE_GENERATOR}" MATCHES "(Win64|IA64)")
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot-0.14.3-0-g56d8f78_dev-win32.7z")
else()
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot-0.14.3-0-g56d8f78_dev-win64.7z")
endif()
else()
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot-api.tar.xz")
set(LIBLOOT_URL "https://github.com/loot/libloot/releases/download/0.14.3/libloot.tar.xz")
endif()
ExternalProject_Add(loot-api-c++
ExternalProject_Add(libloot
PREFIX "external"
URL ${LOOT_API_URL}
URL ${LIBLOOT_URL}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND "")
ExternalProject_Get_Property(loot-api-c++ SOURCE_DIR)
set(LOOT_API_EXTRACTED_PATH ${SOURCE_DIR})
ExternalProject_Get_Property(libloot SOURCE_DIR)
set(LIBLOOT_EXTRACTED_PATH ${SOURCE_DIR})
include_directories("${CMAKE_SOURCE_DIR}/src"
"${LOOT_API_EXTRACTED_PATH}/include")
link_directories(${LOOT_API_EXTRACTED_PATH})
set(LOOT_API_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot_api${CMAKE_STATIC_LIBRARY_SUFFIX}")
set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARED_LIBRARY_SUFFIX}")
"${LIBLOOT_EXTRACTED_PATH}/include")
link_directories(${LIBLOOT_EXTRACTED_PATH})
set(LIBLOOT_STATIC_LIBRARY "${CMAKE_STATIC_LIBRARY_PREFIX}loot${CMAKE_STATIC_LIBRARY_SUFFIX}")
set(LIBLOOT_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot${CMAKE_SHARED_LIBRARY_SUFFIX}")
#######################################
# Test Masterlist
@@ -76,7 +84,7 @@ set(LOOT_API_SHARED_LIBRARY "${CMAKE_SHARED_LIBRARY_PREFIX}loot_api${CMAKE_SHARE
ExternalProject_Add(test-masterlist
PREFIX "external"
URL "https://github.com/loot/oblivion/archive/09286601739c11a3a3e4552c6ddbdcaeffd1a8d3.zip"
URL "https://github.com/loot/oblivion/archive/7f125ae4464224ff785111c7667c2cff85c896ec.zip"
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND "")
@@ -89,12 +97,12 @@ pybind11_add_module(loot_api "${CMAKE_SOURCE_DIR}/src/main.cpp"
"${CMAKE_SOURCE_DIR}/src/convenience.cpp"
"${CMAKE_BINARY_DIR}/generated/wrapper_version.cpp")
add_dependencies(loot_api loot-api-c++ test-masterlist)
add_dependencies(loot_api libloot test-masterlist)
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
target_link_libraries(loot_api PRIVATE ${LOOT_API_STATIC_LIBRARY})
target_link_libraries(loot_api PRIVATE ${LIBLOOT_STATIC_LIBRARY})
else()
target_link_libraries(loot_api PRIVATE ${LOOT_API_SHARED_LIBRARY})
target_link_libraries(loot_api PRIVATE ${LIBLOOT_SHARED_LIBRARY})
endif()
########################################
@@ -106,8 +114,8 @@ find_package(PythonInterp REQUIRED)
# Copy the API binary to the build directory.
add_custom_command(TARGET loot_api POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
"$<TARGET_FILE_DIR:loot_api>/${LOOT_API_SHARED_LIBRARY}")
"${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
"$<TARGET_FILE_DIR:loot_api>/${LIBLOOT_SHARED_LIBRARY}")
# Copy the test masterlist to the build directory.
ExternalProject_Get_Property(test-masterlist SOURCE_DIR)
@@ -128,12 +136,20 @@ add_custom_command(TARGET loot_api POST_BUILD
install(TARGETS loot_api
DESTINATION "."
CONFIGURATIONS Release)
CONFIGURATIONS Release RelWithDebInfo)
install(FILES "${LOOT_API_EXTRACTED_PATH}/${LOOT_API_SHARED_LIBRARY}"
install(FILES "${LIBLOOT_EXTRACTED_PATH}/${LIBLOOT_SHARED_LIBRARY}"
"${CMAKE_SOURCE_DIR}/docs/README.md"
DESTINATION "."
CONFIGURATIONS Release)
CONFIGURATIONS Release RelWithDebInfo)
IF (MSVC)
install(FILES $<TARGET_PDB_FILE:loot_api>
DESTINATION .
OPTIONAL
CONFIGURATIONS RelWithDebInfo
RENAME loot_api_python.pdb)
ENDIF ()
########################################
# CPack
@@ -163,7 +179,7 @@ else()
set(CPACK_GENERATOR "TXZ")
endif()
set(CPACK_PACKAGE_VERSION ${GIT_DESCRIBE_STRING})
set(CPACK_PACKAGE_VERSION "${GIT_DESCRIBE_STRING}-python$ENV{PYTHON_VERSION}")
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
include(CPack)
+6 -7
View File
@@ -1,21 +1,20 @@
LOOT API Python Module
=======================
[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/github/loot/loot-api-python?branch=master&svg=true)](https://ci.appveyor.com/project/WrinklyNinja/loot-api-python)
[![Travis Build Status](https://travis-ci.org/loot/loot-api-python.svg?branch=master)](https://travis-ci.org/loot/loot-api-python)
[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/k2ugge3po7254o1o/branch/master?svg=true)](https://ci.appveyor.com/project/LOOT/loot-api-python/branch/master)
[![Documentation Status](https://readthedocs.org/projects/loot-api-python/badge/)](http://loot-api-python.readthedocs.io/)
A Python module that wraps the LOOT API, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
A Python module that wraps libloot, generated by [pybind11](https://github.com/pybind/pybind11). Not everything in the API is exposed: coverage can be extended on request (or by pull request).
## Downloads
Snapshot builds are available on [Bintray](https://bintray.com/wrinklyninja/loot/loot-api-python). The snapshot build archives are named like so:
Snapshot builds are available on [Bintray](https://bintray.com/loot/snapshots/loot-api-python). The snapshot build archives are named like so:
```
loot_api_python-<short revision ID>-win32.7z
loot_api_python-<short revision ID>-python<python version>-win<architecture>.7z
```
For example `loot_api_python-94de368-win32.7z` was built using the revision with shortened commit ID `94de368`.
For example `loot_api_python-94de368-python2.7-win32.7z` was built using the revision with shortened commit ID `94de368`.
## Documentation
@@ -23,6 +22,6 @@ The documentation can be found online at [Read The Docs](http://loot-api-python.
## Build Instructions
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org) (tested with 2.7). Make sure they're installed, then run CMake, and build the generated solution file.
The module's build system uses [CMake](https://cmake.org/) and requires [Python](https://www.python.org). Make sure they're installed, then run CMake, and build the generated solution file.
Only Windows support has been tested, though Linux builds should also be possible.
+32 -15
View File
@@ -1,48 +1,65 @@
os: Visual Studio 2015
os: Visual Studio 2017
version: "{build}-{branch}"
configuration: Release
configuration: RelWithDebInfo
platform:
- Win32
- x64
environment:
bintray_auth_token:
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
github_auth_token:
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
matrix:
- PYTHON_VERSION: 2.7
- PYTHON_VERSION: 3.7
install:
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/WrinklyNinja/ci-scripts/1.1.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
- ps: (New-Object Net.WebClient).DownloadFile('https://raw.githubusercontent.com/Ortham/ci-scripts/2.0.0/delete_old_bintray_versions.py', "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py")
before_build:
- ps: $env:PYTHON_DIRECTORY_VERSION=$env:PYTHON_VERSION.Replace(".", "")
- cd %APPVEYOR_BUILD_FOLDER%
- ps: mkdir build
- cd build
- cmake .. -G "Visual Studio 14 2015"
- ps: |
if ($env:PLATFORM -eq 'Win32') {
cmake .. -G "Visual Studio 15 2017" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}\python.exe"
} else {
cmake .. -G "Visual Studio 15 2017 Win64" -DPYTHON_EXECUTABLE="C:\Python${env:PYTHON_DIRECTORY_VERSION}-x64\python.exe"
}
build:
verbosity: minimal
project: 'c:\projects\loot-api-python\build\loot_api_python.sln'
test_script:
- cd %APPVEYOR_BUILD_FOLDER%\build\Release
- python -m unittest test
- cd %APPVEYOR_BUILD_FOLDER%\build\%CONFIGURATION%
- ps: $env:ARCHITECTURE=$env:PLATFORM.Substring($env:PLATFORM.Length - 2)
- py -%PYTHON_VERSION%-%ARCHITECTURE% -m unittest test
after_test:
- cd %APPVEYOR_BUILD_FOLDER%\build
- cpack
- cpack -C %CONFIGURATION%
# AppVeyor checks out a specific commit, but that means the archive script
# can't tell which branch it's on, so rename the 7z archives.
- ps: $env:GIT_DESCRIBE = ((git describe --tags --long --always) | Out-String) -replace "`n|`r", ""
artifacts:
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-win32.7z
- path: build\package\loot_api_python-$(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)-python$(PYTHON_VERSION)-win$(ARCHITECTURE).7z
name: loot_api_python
deploy:
- provider: BinTray
username: wrinklyninja
api_key:
secure: fBQJmUDK/EgEUWjjbo6bWcitczeFTJZT4OZ3ZZ4FoUT6soBsTWPQJnr8YEVMFhGP
subject: wrinklyninja
repo: loot
secure: PgsEA6TjHVf718zMnK7J/fT1hUAVNKBeWhpYgYaeCyeZk37VT4Ics6j7+B7ElLEr
subject: loot
repo: snapshots
package: loot-api-python
version: $(GIT_DESCRIBE)_$(APPVEYOR_REPO_BRANCH)
publish: true
@@ -52,13 +69,13 @@ deploy:
tag: $(APPVEYOR_REPO_TAG_NAME)
release: LOOT API Python Module v$(APPVEYOR_REPO_TAG_NAME)
description: |
Requires Windows 7 or later and the [MSVC 2015 x86 redistributable](https://download.microsoft.com/download/6/A/A/6AA4EDFF-645B-48C5-81CC-ED5963AEAD48/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
Requires Windows 7 or later and the [MSVC 2017 x86 redistributable](https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe), and [7-Zip](http://www.7-zip.org/) to extract the archive.
auth_token:
secure: V1GojGQfrAiQtUWtNNXfm3samiH+1yNF5UYhkn8B8mbif20IGTGWNlBS9E4S0SUC
secure: yDqT5l/e5MntbW99V6+MHlfFgNv+UIogFfeyUVqtFk5lFRB/dAraLLwKCLl6y+DH
artifact: loot_api_python
draft: false
on:
appveyor_repo_tag: true
on_success:
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -o loot -g loot-api-python -u wrinklyninja -b loot -p loot-api-python -t $env:bintray_auth_token -n 30
- ps: python "$env:APPVEYOR_BUILD_FOLDER\delete_old_bintray_versions.py" -g loot/loot-api-python -b loot/snapshots/loot-api-python -u wrinklyninja -k $env:bintray_auth_token -t $env:github_auth_token -n 30
+1 -1
View File
@@ -3,7 +3,7 @@ LOOT API Python Wrapper
This archive contains a build of the LOOT API Python wrapper module and its corresponding 32-bit Windows build of the LOOT API.
The DLL requires the [MSVC 2015 x86 redistributable](https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe)
The DLL requires the [MSVC 2017 x86 redistributable](https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe)
to be installed.
See the [online documentation](http://loot-api-python.readthedocs.org/) for more information.
+2 -2
View File
@@ -55,7 +55,7 @@ master_doc = 'index'
# General information about the project.
project = u'LOOT API Python Module'
copyright = u'2016, WrinklyNinja'
copyright = u'2019, WrinklyNinja'
author = u'WrinklyNinja'
# The version info for the project you're documenting, acts as replacement for
@@ -346,5 +346,5 @@ texinfo_documents = [
# Example configuration for intersphinx: refer to the Python standard library.
intersphinx_mapping = {
'loot_api': ('http://loot.readthedocs.io/en/0.10.2/', None),
'loot_api': ('http://loot.readthedocs.io/en/0.14.3/', None),
}
+3 -3
View File
@@ -10,13 +10,13 @@ Build archives contain two binaries:
* ``loot_api.pyd`` is the Python wrapper
* ``loot_api.dll`` is the C++ API DLL that the Python wrapper was built against.
The C++ DLL requires the `Visual C++ 2015 Redistributable (x86)`_
The C++ DLL requires the `Visual C++ 2017 Redistributable (x86)`_
to be installed.
To use the wrapper, copy both files to wherever you want to import them from
(they must be in the same folder), and you're done!
.. _Visual C++ 2015 Redistributable (x86): https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe
.. _Visual C++ 2017 Redistributable (x86): https://download.visualstudio.microsoft.com/download/pr/749aa419-f9e4-4578-a417-a43786af205e/d59197078cc425377be301faba7dd87a/vc_redist.x86.exe
Using the wrapper
=================
@@ -28,7 +28,7 @@ To check if the module loaded is compatible with the version of the API that you
developed against::
>>> import loot_api
>>> loot_api.is_compatible(0,12,0)
>>> loot_api.is_compatible(0,14,0)
True
>>> loot_api.is_compatible(0,9,0)
False
+29 -21
View File
@@ -31,20 +31,24 @@ PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std:
PluginTags tags;
auto metadata = db->GetPluginMetadata(plugin, false, evaluateConditions);
for (const auto &tag : metadata.GetTags()) {
if (tag.IsAddition())
tags.added.insert(tag.GetName());
else
tags.removed.insert(tag.GetName());
if (metadata.has_value()) {
for (const auto &tag : metadata.value().GetTags()) {
if (tag.IsAddition())
tags.added.insert(tag.GetName());
else
tags.removed.insert(tag.GetName());
}
}
metadata = db->GetPluginUserMetadata(plugin, evaluateConditions);
tags.userlist_modified = !metadata.GetTags().empty();
for (const auto &tag : metadata.GetTags()) {
if (tag.IsAddition())
tags.added.insert(tag.GetName());
else
tags.removed.insert(tag.GetName());
if (metadata.has_value()) {
tags.userlist_modified = !metadata.value().GetTags().empty();
for (const auto &tag : metadata.value().GetTags()) {
if (tag.IsAddition())
tags.added.insert(tag.GetName());
else
tags.removed.insert(tag.GetName());
}
}
return tags;
@@ -53,19 +57,23 @@ PluginTags GetPluginTags(const std::shared_ptr<DatabaseInterface> db, const std:
PluginCleanliness GetPluginCleanliness(const std::shared_ptr<DatabaseInterface> db, const std::string& plugin, bool evaluateConditions) {
auto metadata = db->GetPluginMetadata(plugin, true, evaluateConditions);
if (metadata.GetDirtyInfo().empty()) {
if (metadata.GetCleanInfo().empty()) {
if (metadata.has_value()) {
if (metadata.value().GetDirtyInfo().empty()) {
if (metadata.value().GetCleanInfo().empty()) {
return PluginCleanliness::unknown;
}
else {
return PluginCleanliness::clean;
}
}
else if (!metadata.value().GetCleanInfo().empty()) {
return PluginCleanliness::unknown;
} else {
return PluginCleanliness::clean;
}
} else if (!metadata.GetCleanInfo().empty()) {
return PluginCleanliness::unknown;
}
for (const auto& info : metadata.GetDirtyInfo()) {
if (info.ChooseInfo("en").GetText().find("Do not clean") != std::string::npos) {
return PluginCleanliness::do_not_clean;
for (const auto& info : metadata.value().GetDirtyInfo()) {
if (info.ChooseInfo("en").GetText().find("Do not clean") != std::string::npos) {
return PluginCleanliness::do_not_clean;
}
}
}
+34 -8
View File
@@ -34,8 +34,32 @@ using pybind11::arg;
using pybind11::enum_;
using pybind11::class_;
using pybind11::metaclass;
using std::filesystem::path;
using std::filesystem::u8path;
namespace loot {
namespace py {
std::shared_ptr<GameInterface> CreateGameHandle(GameType gameType, std::string gamePath, std::string gameLocalPath) {
return CreateGameHandle(gameType, u8path(gamePath), u8path(gameLocalPath));
}
void LoadLists(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string userlistPath) {
return db->LoadLists(u8path(masterlistPath), u8path(userlistPath));
}
void WriteMinimalList(std::shared_ptr<DatabaseInterface> db, std::string outputFile, bool overwrite) {
return db->WriteMinimalList(u8path(outputFile), overwrite);
}
bool UpdateMasterlist(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, std::string remoteUrl, std::string remoteBranch) {
return db->UpdateMasterlist(u8path(masterlistPath), remoteUrl, remoteBranch);
}
MasterlistInfo GetMasterlistRevision(std::shared_ptr<DatabaseInterface> db, std::string masterlistPath, bool getShortId) {
return db->GetMasterlistRevision(u8path(masterlistPath), getShortId);
}
}
void bindEnums(pybind11::module& module) {
enum_<GameType>(module, "GameType")
.value("tes4", GameType::tes4)
@@ -94,7 +118,7 @@ void bindVersionClasses(pybind11::module& module) {
.def_readonly_static("minor", &LootVersion::minor)
.def_readonly_static("patch", &LootVersion::patch)
.def_readonly_static("revision", &LootVersion::revision)
.def_static("string", LootVersion::string);
.def_static("string", LootVersion::GetVersionString);
class_<WrapperVersion>(module, "WrapperVersion")
.def_readonly_static("major", &WrapperVersion::major)
@@ -110,9 +134,9 @@ void bindInterfaceClasses(pybind11::module& module) {
.def("get_database", &GameInterface::GetDatabase);
class_<DatabaseInterface, std::shared_ptr<DatabaseInterface>>(module, "DatabaseInterface")
.def("load_lists", &DatabaseInterface::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
.def("update_masterlist", &DatabaseInterface::UpdateMasterlist)
.def("get_masterlist_revision", &DatabaseInterface::GetMasterlistRevision)
.def("load_lists", &py::LoadLists, arg("masterlist_path"), arg("userlist_path") = "")
.def("update_masterlist", &py::UpdateMasterlist)
.def("get_masterlist_revision", &py::GetMasterlistRevision)
.def("get_plugin_metadata", &DatabaseInterface::GetPluginMetadata,
arg("plugin"),
arg("includeUserMetadata") = true,
@@ -123,7 +147,7 @@ void bindInterfaceClasses(pybind11::module& module) {
.def("get_plugin_cleanliness", &GetPluginCleanliness,
arg("plugin"),
arg("evaluateConditions") = false)
.def("write_minimal_list", &DatabaseInterface::WriteMinimalList);
.def("write_minimal_list", &py::WriteMinimalList);
}
void bindClasses(pybind11::module& module) {
@@ -139,17 +163,19 @@ void bindFunctions(pybind11::module& module) {
module.def("initialise_locale", &InitialiseLocale, arg("id") = "");
module.def("create_game_handle", &CreateGameHandle,
module.def("create_game_handle", &py::CreateGameHandle,
arg("game"),
arg("game_path"),
arg("game_local_path") = "");
}
}
PYBIND11_MODULE(loot_api, module) {
module.doc() = "A Python module that wraps the LOOT API, generated by pybind11.";
PYBIND11_PLUGIN(loot_api) {
pybind11::module module("loot_api", "A Python module that wraps the LOOT API, generated by pybind11.");
loot::bindEnums(module);
loot::bindClasses(module);
loot::bindFunctions(module);
return module.ptr();
}
+8 -8
View File
@@ -40,22 +40,22 @@ class GameFixture(unittest.TestCase):
class TestLootApi(GameFixture):
def test_is_compatible(self):
self.assertFalse(is_compatible(0, 9, 0))
self.assertTrue(is_compatible(0, 13, 0))
self.assertTrue(is_compatible(0, 14, 0))
def test_version(self):
self.assertEqual(Version.major, 0)
self.assertEqual(Version.minor, 13)
self.assertEqual(Version.patch, 1)
self.assertEqual(Version.minor, 14)
self.assertEqual(Version.patch, 3)
self.assertNotEqual(Version.revision, u'')
self.assertEqual(Version.string(), "0.13.1")
self.assertEqual(Version.string(), "0.14.3")
def test_wrapper_version(self):
self.assertEqual(WrapperVersion.major, 3)
self.assertEqual(WrapperVersion.minor, 1)
self.assertEqual(WrapperVersion.patch, 0)
self.assertEqual(WrapperVersion.major, 4)
self.assertEqual(WrapperVersion.minor, 0)
self.assertEqual(WrapperVersion.patch, 1)
self.assertNotEqual(WrapperVersion.revision, u'')
self.assertNotEqual(WrapperVersion.revision, Version.revision)
self.assertEqual(WrapperVersion.string(), "3.1.0")
self.assertEqual(WrapperVersion.string(), "4.0.1")
def test_create_db(self):
game = create_game_handle(GameType.tes4, self.game_path, self.local_path)
+3 -3
View File
@@ -25,9 +25,9 @@
#include "wrapper_version.h"
namespace loot {
const unsigned int WrapperVersion::major = 3;
const unsigned int WrapperVersion::minor = 1;
const unsigned int WrapperVersion::patch = 0;
const unsigned int WrapperVersion::major = 4;
const unsigned int WrapperVersion::minor = 0;
const unsigned int WrapperVersion::patch = 1;
const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
std::string WrapperVersion::string() {