mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
Update LOOT API to v0.13.2
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+2
-2
@@ -50,9 +50,9 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
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#######################################
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if (CMAKE_SYSTEM_NAME MATCHES "Windows")
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set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot_api-0.13.1-0-g1804e45_dev-win32.7z")
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set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.2/loot_api-0.13.2-0-g5956e60_dev-win32.7z")
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else()
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set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot-api.tar.xz")
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set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.2/loot-api.tar.xz")
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endif()
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ExternalProject_Add(loot-api-c++
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+2
-2
@@ -45,9 +45,9 @@ class TestLootApi(GameFixture):
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def test_version(self):
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self.assertEqual(Version.major, 0)
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self.assertEqual(Version.minor, 13)
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self.assertEqual(Version.patch, 1)
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self.assertEqual(Version.patch, 2)
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self.assertNotEqual(Version.revision, u'')
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self.assertEqual(Version.string(), "0.13.1")
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self.assertEqual(Version.string(), "0.13.2")
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def test_wrapper_version(self):
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self.assertEqual(WrapperVersion.major, 3)
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