Update LOOT API to v0.13.2

This commit is contained in:
Oliver Hamlet
2018-05-12 21:15:17 +01:00
parent e06227f437
commit d00c59b7b2
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -50,9 +50,9 @@ add_subdirectory(${PYBIND11_EXTRACTED_PATH})
#######################################
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot_api-0.13.1-0-g1804e45_dev-win32.7z")
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.2/loot_api-0.13.2-0-g5956e60_dev-win32.7z")
else()
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.1/loot-api.tar.xz")
set(LOOT_API_URL "https://github.com/loot/loot-api/releases/download/0.13.2/loot-api.tar.xz")
endif()
ExternalProject_Add(loot-api-c++
+2 -2
View File
@@ -45,9 +45,9 @@ class TestLootApi(GameFixture):
def test_version(self):
self.assertEqual(Version.major, 0)
self.assertEqual(Version.minor, 13)
self.assertEqual(Version.patch, 1)
self.assertEqual(Version.patch, 2)
self.assertNotEqual(Version.revision, u'')
self.assertEqual(Version.string(), "0.13.1")
self.assertEqual(Version.string(), "0.13.2")
def test_wrapper_version(self):
self.assertEqual(WrapperVersion.major, 3)