mirror of
https://github.com/loot/libloot-python.git
synced 2026-07-27 14:14:13 -07:00
Update wrapper version to 3.1.0
Although the LOOT API update includes breaking changes, none of them are exposed by the Python wrapper, so this is just a minor update.
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+2
-2
@@ -51,11 +51,11 @@ class TestLootApi(GameFixture):
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def test_wrapper_version(self):
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self.assertEqual(WrapperVersion.major, 3)
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self.assertEqual(WrapperVersion.minor, 0)
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self.assertEqual(WrapperVersion.minor, 1)
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self.assertEqual(WrapperVersion.patch, 0)
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self.assertNotEqual(WrapperVersion.revision, u'')
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self.assertNotEqual(WrapperVersion.revision, Version.revision)
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self.assertEqual(WrapperVersion.string(), "3.0.0")
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self.assertEqual(WrapperVersion.string(), "3.1.0")
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def test_create_db(self):
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game = create_game_handle(GameType.tes4, self.game_path, self.local_path)
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@@ -26,7 +26,7 @@
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namespace loot {
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const unsigned int WrapperVersion::major = 3;
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const unsigned int WrapperVersion::minor = 0;
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const unsigned int WrapperVersion::minor = 1;
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const unsigned int WrapperVersion::patch = 0;
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const std::string WrapperVersion::revision = "@GIT_COMMIT_STRING@";
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