Commit Graph

5276 Commits

Author SHA1 Message Date
Unknown W. Brackets
dfd480d13a Set return status in sceMpegAvcDecodeStopYCbCr().
Like the other Stop().  Fixes video end in Tales of Phantasia X.
2014-01-18 10:56:41 -08:00
Unknown W. Brackets
cfc635f071 Use simple delta compression for rewind savestates.
This makes it reasonable to keep a bunch more around, since they are
generally < 10% the size when compressed like this (often smaller.)
2014-01-18 10:18:47 -08:00
Unknown W. Brackets
648c0f6685 Avoid an infinite loop on bad stack walk.
If the address is wrong, it'll re-trigger debug mode, which will re-walk
the stack, which will continue ad infinitum.
2014-01-18 09:58:48 -08:00
Unknown W. Brackets
2347498667 x86jit: Use templates to avoid some void * casts.
Makes it a bit cleaner and potentially safer.
2014-01-18 09:57:13 -08:00
Henrik Rydgård
f460f34a93 Merge pull request #5044 from raven02/patch-14
Fix corrupted keyframes in several games
2014-01-18 09:09:15 -08:00
Henrik Rydgård
2b63c48041 Fix bug where SmallScreen setting wouldn't save right. 2014-01-16 10:03:48 +01:00
Henrik Rydgard
c55578367f Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
Will later replace with a multiselect of different sizes, or something more advanced
like multitouch drag & zoom of the screen to get it exactly where you want it.
2014-01-16 00:22:39 +01:00
Henrik Rydgård
737ef1c805 Merge pull request #5111 from unknownbrackets/savestates
Fix cross-platform compat problem with savestates
2014-01-15 08:07:14 -08:00
Unknown W. Brackets
610b7f6e4c Fix cross-platform compat problem with savestates. 2014-01-15 08:03:37 -08:00
sum2012
3bf2fcacf0 Make Log display Windows 32 or 64 bit
Some games have problem in windows 64 bit
2014-01-15 22:02:47 +08:00
Henrik Rydgard
ef56298ab6 Revert "Merge pull request #5106 from shenweip/patch-1"
This reverts commit 91a355b642, reversing
changes made to 82395001ec.
2014-01-14 19:31:09 +01:00
shenweip
1fc52a321d Fix savestate. 2014-01-15 00:32:14 +08:00
shenweip
4af78a3164 Don't change video/audio streams in sceMpegGet *AU. 2014-01-15 00:24:22 +08:00
shenweip
a55771e643 Fix typo. 2014-01-15 00:17:36 +08:00
shenweip
3773122316 Tell media engine to change channel when psmf specifi stream. 2014-01-15 00:17:00 +08:00
Henrik Rydgård
278224f89d Merge pull request #5100 from unknownbrackets/sas-minor
Key off the envelope when the VAG/etc. ends
2014-01-14 00:45:04 -08:00
Unknown W. Brackets
4102e649d5 Key off the envelope when the VAG/etc. ends.
Fixes Yu-Gi-Oh Tag Force GX 3 hanging in some places.
2014-01-13 21:42:42 -08:00
Henrik Rydgård
194a5f98a1 Merge pull request #5096 from raven02/patch-25
Use HLE_NOT_IN_INTERRUPT for sceKernelGetThreadId()
2014-01-13 07:47:53 -08:00
Henrik Rydgård
56a1787510 Merge pull request #5097 from shenweip/patch-19
Fix buffer queue again.
2014-01-13 06:57:54 -08:00
raven02
6e21b4eaf5 Use HLE_NOT_IN_INTERRUPT for sceKernelGetThreadId() 2014-01-13 21:53:15 +08:00
shenweip
dc0d221900 Fix buffer queue. 2014-01-13 21:44:05 +08:00
Unknown W. Brackets
bf37e55b9f Don't return latched framebuf if not latched. 2014-01-12 23:29:03 -08:00
Henrik Rydgård
108d592461 Merge pull request #5092 from unknownbrackets/module-minor
Try to implement the unload/stop self module func
2014-01-12 13:56:19 -08:00
Unknown W. Brackets
3d75b4e918 Try to implement the unload/stop self module func.
A game might call this when it uses multiple modules in a normal, not
crashing, sort of situation.

This may help Killzone Liberation or Resistance.
2014-01-12 13:51:43 -08:00
Henrik Rydgård
b9a2e94c26 Merge pull request #5091 from thedax/fixPeaceWalkerHang
Win32: Fix infinite loading on Peace Walker
2014-01-12 12:36:44 -08:00