Unknown W. Brackets
c57e5b081d
Debugger: Debounce list control updates.
2021-12-12 11:03:19 -08:00
Unknown W. Brackets
e7e5d031b2
Debugger: Fix crash on ill-timed breakpoint update.
2021-12-12 10:49:38 -08:00
Unknown W. Brackets
de1a6a93d8
Debugger: Debounce redraws using timers.
2021-12-12 10:22:21 -08:00
Unknown W. Brackets
b8ab7f39df
jit: Lock around changes to the jit pointer.
2021-11-28 10:04:22 -08:00
Unknown W. Brackets
96c1ae0f12
Debugger: Fix crash on stepping/break.
2021-11-14 09:31:43 -08:00
Henrik Rydgård
42bc9066ee
Add shortcut for content_uri and native paths in CleanRecent. Saves 150ms.
2021-11-13 22:47:29 +01:00
Henrik Rydgård
fc26beca4b
Also delay-load the VFPU dialog, just because
2021-11-13 22:24:30 +01:00
Henrik Rydgård
c004e9ca9d
Windows debugger: Load the dialogs on demand.
...
I think this is especially good for the Ge dialog since we now can avoid
initializing that extra GL context unless you open the dialog.
2021-11-13 22:10:37 +01:00
Unknown W. Brackets
2bd13c5d9d
Debugger: Track reason for entering stepping.
2021-10-23 16:56:15 -07:00
Henrik Rydgård
11eb5fa0c2
Merge pull request #15002 from unknownbrackets/ui-open-memstick
...
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
...
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8d29aa6590
Windows: Switch to preferred file selection method.
...
It seems like the previous may not support long paths.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
183b0c3b49
Windows: Pause from menu shouldn't affect Break.
...
They're separate states, and pausing can be done now without break.
2021-10-12 20:47:14 -07:00
Unknown W. Brackets
09f4e82aa7
Debugger: Keep pop up menus to ContextMenu only.
2021-10-07 19:53:40 -07:00
Unknown W. Brackets
39d3b4d933
Debugger: Centralize context menu handling.
...
This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Henrik Rydgård
ce91798b27
Merge pull request #14983 from unknownbrackets/debugger-menus
...
Debugger: Fix submenu offsets from removing unused
2021-10-07 16:40:52 +02:00
Unknown W. Brackets
58238abef5
Debugger: Fix submenu offsets from removing unused.
...
The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
Unknown W. Brackets
f7607316ab
Windows: Remove UI for auto texture scaling.
...
Functionality removed in 887f610 .
2021-10-05 19:33:33 -07:00
Unknown W. Brackets
47fb9b44bd
Windows: Update copyright year.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
d8198ae3c2
Debugger: Implement goto in disasm for memory view.
...
This had been in the menu for a while, but not working.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
882c22aa79
Windows: Remove some unused constants.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
ee8dd8b747
Windows: Remove some old and outdated files.
...
These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård
992ad801e7
Add a crude way to blacklist post/texture shaders from certain vendors.
...
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Unknown W. Brackets
75f5c75045
Windows: Disable auto-enable chat on Ctrl-C.
...
It's annoying when this triggers unexpectedly. Sometimes it happens when
using debug windows.
2021-09-15 00:15:27 -07:00
Henrik Rydgård
1df31e9304
Fix windows menus for the new tex filtering options.
2021-09-05 23:54:41 +02:00