Commit Graph

2585 Commits

Author SHA1 Message Date
Unknown W. Brackets
8ffef9dd1e GE Debugger: Highlight changed state values.
This way it's easy to tell while stepping what is different.  Especially
useful in the watch tab.
2022-02-13 10:52:41 -08:00
Unknown W. Brackets
b654ee9d44 Debugger: Allow custom draw and generic lists. 2022-02-13 10:22:38 -08:00
Unknown W. Brackets
ea6c42aafb Debugger: Avoid scroll on breakpoint add. 2022-02-13 07:57:54 -08:00
Unknown W. Brackets
9435938ad9 Debugger: Cleanup some header pollution.
Also simplify just a bit.
2022-02-13 07:55:34 -08:00
Henrik Rydgård
21736d1ab4 Merge pull request #15392 from unknownbrackets/debugger-memview
Make debugger memory search more consistent
2022-02-11 08:39:01 +01:00
Unknown W. Brackets
d1c642982b Debugger: Improve memory search result draw speed. 2022-02-10 20:40:02 -08:00
Unknown W. Brackets
d583720f2b Debugger: Search scratchpad/ram/vram consistently. 2022-02-10 20:39:29 -08:00
Unknown W. Brackets
6064b77356 GE Debugger: Correct icon list cleanup on shutdown. 2022-02-09 20:50:04 -08:00
Unknown W. Brackets
c66619f7c9 GE Debugger: Add filter to skip prim calls.
This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets
459bb83c23 GE Debugger: Allow modify/breakpoint on matrix. 2022-02-06 00:16:35 -08:00
Unknown W. Brackets
72b2fbf635 GE Debugger: Cleanup right click on state.
Oops, was toggling breakpoint on "Change..." if you right clicked the
icon.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
9f434fa14d GE Debugger: Allow setting secondary values.
This makes it convenient to update the bufw of textures or similar.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
1bb1f34af0 GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
Unknown W. Brackets
4de217d3e4 GE Debugger: Cleanup vertex list redraw.
When you're scrolled down and it deletes items, it was previously
scrolling up an extra step, and not redrawing.  This tries to force
workaround the bug.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
7e814decc7 Headless: Improve total test time on Windows.
This improves it by almost 40%.
2022-01-30 08:27:22 -08:00
Unknown W. Brackets
eb95b99523 GE Debugger: Add option to auto flush.
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets
b840eec290 GE Debugger: Cut down on primary buttons.
Most of these are not commonly used, and it makes the interface feel a bit
cluttered.
2022-01-22 12:01:10 -08:00
Unknown W. Brackets
a4a72ed7c1 GE Debugger: Add a menu to the GE debugger window.
This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Cameron Cawley
26203552b4 Use System_GetPropertyInt to report the keyboard layout 2022-01-10 00:11:08 +00:00
Unknown W. Brackets
a397bf811b UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Unknown W. Brackets
85b7b221be Debugger: Correct delayed symbol listbox updates.
With the dialogs no longer created on start, this message wasn't coming
through.
2021-12-31 09:10:40 -08:00
Unknown W. Brackets
7fe9c4e519 Debugger: Debounce updates to disasm text.
This is a bit slow, so deferring it improves update speed.
2021-12-12 11:57:24 -08:00
Unknown W. Brackets
045fc0f2b4 Debugger: Never wait inactive on window update.
This blocks the UI, and we always get a message when stepping is actually
active anyway.  More importantly, we PostMessage() debugger state, so we
might've already resumed.
2021-12-12 11:36:06 -08:00
Unknown W. Brackets
db2eddcf27 Debugger: Remove double debug window updates.
Core_EnableStepping() is already marking the debug windows for update,
there's no need to call SetDebugMode() again.
2021-12-12 11:24:03 -08:00