Unknown W. Brackets
a901fa4315
GE Debugger: Add separate step based on vsync.
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I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now. So make it the default, but allow
both methods in the menu.
Fixes #15893 .
2022-08-23 19:48:34 -07:00
Unknown W. Brackets
01bfb88f15
GE Debugger: Correct 16-bit CLUT display.
2022-08-20 15:51:46 -07:00
Unknown W. Brackets
2eed8c9f19
Merge pull request #15851 from hrydgard/ge-record-open-explorer
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After recording a GE dump, open an explorer window pointing at the file
2022-08-16 20:32:17 -07:00
Henrik Rydgård
2f3cad9964
After recording a GE dump, open an explorer window pointing at the file
2022-08-16 21:54:36 +02:00
Henrik Rydgård
d0cdb360fd
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
Unknown W. Brackets
6fad5463d0
GE Debugger: Save tab configuration.
2022-08-14 11:42:04 -07:00
Unknown W. Brackets
2a4443b85e
GE Debugger: Cleanup duplicate dlist redraws.
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It's still not redrawing properly on resize, but it tries to...
2022-08-14 11:26:37 -07:00
Unknown W. Brackets
8390867019
GE Debugger: Correct tab updating for right panel.
2022-08-14 11:23:56 -07:00
Unknown W. Brackets
6272f3e1d6
GE Debugger: Actually allow swapping tabs.
2022-08-14 10:57:31 -07:00
Unknown W. Brackets
49679c6a50
GE Debugger: Add context menu to control tabs.
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Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets
5958943e23
GE Debugger: Show/hide tabs if empty.
2022-08-14 09:34:01 -07:00
Unknown W. Brackets
2a0f23665f
GE Debugger: Track tabs per panel.
2022-08-14 09:23:18 -07:00
Henrik Rydgård
60b2b1db5f
Move the display list view to its own column on the right
2022-08-14 11:26:51 +02:00
Henrik Rydgård
5993864d8f
Add plain Create method to CtrlDisplayListView
2022-08-14 11:15:07 +02:00
Henrik Rydgård
9c3e00aa08
Add a second set of tabs to the Windows GE debugger. Also reorder stuff.
2022-08-14 10:43:30 +02:00
Unknown W. Brackets
1233d1d376
Reporting: Disable when debugger methods used.
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This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Henrik Rydgård
063cd18254
Simplify CPU upscaling code
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Use the existing expandTo32bit mode in the texture decoder instead of
the backend-specific switches and stuff.
Just gets rid of a bunch of redundant code and makes further changes
easier.
2022-07-30 15:06:25 +02:00
Henrik Rydgård
762e26df83
Windows: Add a simple window message to get the base pointer.
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Can be useful for various cheat program hackery. Requested by several,
most recently NABN00B.
2022-07-29 15:49:19 +02:00
Henrik Rydgård
d3d601dced
Windows fixes
2022-07-24 13:58:20 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Unknown W. Brackets
6e1457e3bf
UWP: Skip pad name lookup.
2022-07-04 19:14:05 -07:00
Unknown W. Brackets
536c050943
Core: Track names of connected pad devices.
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Rather than just that it's a pad. This tries to get the identifier if
possible.
2022-07-04 19:14:04 -07:00
Unknown W. Brackets
3edf6ab0fa
Config: Don't save --fullscreen unless changed.
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This makes --fullscreen and --windowed temporary by using a separate
setting. If the setting is changed explicitly, it begins saving it again.
2022-05-28 15:47:12 -07:00
Henrik Rydgård
858539c5b0
Merge pull request #15402 from unknownbrackets/debugger-highlight
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GE Debugger: Highlight changed state values
2022-02-13 21:42:43 +01:00
Unknown W. Brackets
957e15f23a
GE Debugger: Highlight changed matrix values.
2022-02-13 10:53:01 -08:00