Henrik Rydgard
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6c313385ab
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Reduce the diff between the two draw engines
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2014-09-18 00:40:25 +02:00 |
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Henrik Rydgard
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9755f6ba49
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Really set maxindex correctly..
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2014-09-17 23:28:46 +02:00 |
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Henrik Rydgard
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decdfadabc
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DX9: Specify max index correctly
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2014-09-17 22:06:34 +02:00 |
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Henrik Rydgard
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e07d836d7c
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D3D: Specify maxindex correctly in DrawIndexedPrimitive
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2014-09-17 22:04:10 +02:00 |
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Henrik Rydgard
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60c8cdec39
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Clean up some indentation
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2014-09-17 22:03:44 +02:00 |
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Henrik Rydgard
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5e2c30c640
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Move GetCurrentSimpleVertices to DrawEngineCommon
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2014-09-17 21:37:53 +02:00 |
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Henrik Rydgard
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cef5f5be40
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Fix DX9 bbox crash (DrawEngine::decoded wasn't initialized, because it also existed in the DX9 draw engine)
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2014-09-17 21:31:22 +02:00 |
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Unknown W. Brackets
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94c865b0ab
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d3d: Fix auto texture scaling.
Fixes #6913.
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2014-09-15 07:09:25 -07:00 |
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Unknown W. Brackets
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01bdb6e160
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Cleanup some minor vertex cache stuff.
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2014-09-15 07:08:55 -07:00 |
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Henrik Rydgård
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b7a54a23d0
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Merge pull request #6910 from unknownbrackets/d3d9
d3d: Fix some vertex cache glitches, enable bounding box test
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2014-09-14 23:38:33 +02:00 |
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Unknown W. Brackets
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64d955ea49
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d3d: Share the bounding box code.
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2014-09-14 14:04:09 -07:00 |
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Unknown W. Brackets
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f0c37e3f61
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d3d: Use minihashing in the vertex cache.
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2014-09-14 13:50:57 -07:00 |
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Unknown W. Brackets
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c4b6e74999
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d3d: Fix vertex cache alpha flag tracking.
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2014-09-14 13:49:59 -07:00 |
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Unknown W. Brackets
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d2df54153d
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d3d: Fix some issues with the vertex cache.
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2014-09-14 13:35:19 -07:00 |
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Henrik Rydgård
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ee8178d8e4
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Merge pull request #6907 from unknownbrackets/d3d-mipmap
d3d: Enable mipmapping
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2014-09-14 21:40:02 +02:00 |
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Unknown W. Brackets
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dc1013ad67
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d3d: Add a not-working experiment to blit depth.
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2014-09-14 11:54:55 -07:00 |
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Unknown W. Brackets
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937fe0ea57
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d3d: Use INTZ if supported.
No performance impact on my card, and allows downloading depth/stencil
data.
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2014-09-14 11:20:59 -07:00 |
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Unknown W. Brackets
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2c88935755
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d3d: Support depth and stencil in the GE debugger.
But, not with our current depth surfaces.
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2014-09-14 11:15:37 -07:00 |
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Unknown W. Brackets
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6af41aeed9
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d3d: Enable mipmapping.
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2014-09-14 09:14:04 -07:00 |
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Henrik Rydgard
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8175c014e2
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Warning fixes
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2014-09-14 17:38:49 +02:00 |
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Unknown W. Brackets
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afd9d864be
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Clear alpha only when clearing stencil.
Not sure if this will fix anything.
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2014-09-14 08:00:35 -07:00 |
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Unknown W. Brackets
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bb7f3c0762
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d3d: Fix silly typo in stencil handling.
Now it works.
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2014-09-14 07:56:48 -07:00 |
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Henrik Rydgard
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a074bf1677
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Delete some dead and duplicated code
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2014-09-14 13:23:36 +02:00 |
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Unknown W. Brackets
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71e310aff8
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d3d: Initial attempt to upload stencil.
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2014-09-14 02:21:41 -07:00 |
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Henrik Rydgård
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2b4ff04c32
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Merge pull request #6902 from unknownbrackets/gpu-convergence
d3d: Handle block transfers
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2014-09-14 11:06:15 +02:00 |
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