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db4fedcbc0
d3d: Fix a missing include.
2014-09-14 02:01:17 -07:00
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d48fb04a18
d3d: Declare a couple overrides.
2014-09-14 00:34:52 -07:00
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b0cad8ecac
d3d: StretchRect properly at > 1x.
2014-09-14 00:26:35 -07:00
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26978ad7e0
d3d: Allow blit to self in block transfers/etc.
2014-09-13 22:39:54 -07:00
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8c4c9e554e
d3d: Cache offscreen surfaces.
2014-09-13 22:28:39 -07:00
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ff3c5075fa
d3d: Apply a half pixel offset when rendering.
...
Makes things a lot sharper, although there still seem to be problems.
This makes it so the viewport aligns with pixel edges rather than centers
at whole integers.
2014-09-13 22:08:43 -07:00
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0d1a529b01
d3d: Fix 4444 framebuffer data upload.
2014-09-13 21:50:38 -07:00
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95bf3a71dd
d3d: Properly cache the DrawPixels tex size.
2014-09-13 21:45:18 -07:00
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abb2ce325c
d3d: If possible, use StretchRect() to display.
...
May be faster, has less half-pixel offset issues. Still seeing blurriness
problems, but they're better.
2014-09-13 20:31:01 -07:00
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822c5d9e75
d3d: Use StretchRect() when possible.
2014-09-13 20:08:29 -07:00
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003aaed9a7
d3d: Dirty the shader when drawing textures.
2014-09-13 20:05:41 -07:00
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98549aeb51
d3d: Fix download of small sections, oops.
2014-09-13 19:57:49 -07:00
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e4d5eb5d6c
d3d: Dynamically size the drawPixelsTex_ like gl.
2014-09-13 19:56:08 -07:00
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6490a4ef44
d3d: Report errors on download/blit/upload.
2014-09-13 19:21:59 -07:00
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ec4e96b870
d3d: Expliticly bind after fbo_create().
...
In GLES, this is a tiny call that checks a cache, but it's necessary in
Direct3D 9.
2014-09-13 18:46:59 -07:00
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2d530a916f
d3d: Always download 8888, at least for now.
2014-09-13 18:25:45 -07:00
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d332452077
d3d: Track memory copies/uploads/downloads.
2014-09-13 17:59:21 -07:00
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9d24de3269
d3d: Oops, switch over block transfer logic.
2014-09-13 17:28:35 -07:00
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ddc9aaa4e8
d3d: Download from the specified region only.
2014-09-13 17:28:05 -07:00
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c17931c179
d3d: Fix flipped y in framebuf blit.
2014-09-13 17:10:57 -07:00
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b9d7ffe484
d3d: Support the Danganronpa hack.
2014-09-13 16:47:23 -07:00
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1f44bf2396
d3d: Don't flip blits when downloading.
2014-09-13 16:39:31 -07:00
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7f89723d2b
d3d: Initial implementation of framebuf download.
...
Not working, or not working properly...
2014-09-13 16:37:59 -07:00
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2463074530
d3d: Converge block transfer logic.
2014-09-13 15:40:55 -07:00
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971dd5df1e
d3d: Unify BlitFramebuffer() as well.
2014-09-13 15:12:59 -07:00