Unknown W. Brackets
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c7bf68c991
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Io: Don't allow async close while async busy.
See #6582.
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2021-01-24 11:22:41 -08:00 |
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ANR2ME
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6b110af3e6
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Fix returned error code on PtpSend and PtpRecv when socket is not connected yet.
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2021-01-24 18:48:00 +07:00 |
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ANR2ME
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964b8bf331
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Do PtpConnect internally during PtpOpen, since some games (ie. The Warriors) seems to do PtpSend immediately after PtpOpen without trying to PtpConnect first.
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2021-01-24 18:47:58 +07:00 |
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sum2012
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25a09288e9
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Resample only in 32000Hz
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2021-01-24 04:51:26 +08:00 |
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sum2012
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8a1b0bd210
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build fix
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2021-01-23 21:51:18 +08:00 |
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sum2012
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64a51e1658
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Resample all mp3
Fix #5213
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2021-01-22 21:12:07 +08:00 |
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Henrik Rydgård
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9a94031c8a
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Merge pull request #13947 from unknownbrackets/kernel-timing
Kernel: Adjust sceKernelGetThreadExitStatus timing
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2021-01-19 07:56:08 +01:00 |
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Unknown W. Brackets
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dd2bd55bcb
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Kernel: Adjust sceKernelGetThreadExitStatus timing.
See #13703.
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2021-01-18 22:09:37 -08:00 |
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Unknown W. Brackets
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6db0f5106c
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Power: expose volatile memory lock/unlock funcs.
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2021-01-18 10:37:12 -08:00 |
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Unknown W. Brackets
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70d92139db
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Headless: Simplify executing a ppdmp via headless.
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2021-01-17 18:33:59 -08:00 |
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Unknown W. Brackets
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53b9a8e48c
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HLE: Hook Worms text render copy func.
This func takes drawn text and replaces stencil with alpha based on the
color intensity to prepare text for blending.
See #12380.
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2021-01-17 12:38:03 -08:00 |
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Unknown W. Brackets
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8fe9bedb78
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Module: Keep the state for each import.
On exports, we iterate modules then imports.
But on imports, we iterate the exports to find the module, so we need to
keep the state around higher up.
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2021-01-16 19:32:37 -08:00 |
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Henrik Rydgård
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720c5b4176
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Merge pull request #13927 from unknownbrackets/unlink
Module: Reverse a single HI16/LO16 pair correctly
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2021-01-16 23:58:51 +01:00 |
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Unknown W. Brackets
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6efd1ae7f4
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Module: Keep HI16/LO16 in a temp state object.
This doesn't need to live any longer than the link or unlink, so let's
just make that abundantly clear.
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2021-01-16 11:57:37 -08:00 |
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Unknown W. Brackets
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17f3de66c5
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Module: Reverse a single HI16/LO16 pair correctly.
If there is only one imported variable as a HI16/LO16, unloading the
module wasn't properly reversing the link. See #13104.
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2021-01-16 10:04:20 -08:00 |
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ANR2ME
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23efd22efb
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Fix Stuck issue on some games (Dissidia 012, Full Auto 2, etc) when Failed to connect to Adhoc Server (faked success)
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2021-01-16 20:55:40 +07:00 |
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ANR2ME
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228d17ef0c
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Reducing AdhocMatching events delay to prevent matchingEvents from piling up on Lord of Arcana.
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2021-01-09 01:54:47 +07:00 |
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ANR2ME
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72549443e4
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Send AdhocMatching Data from within HLE whenever possible instead of through matchingEvent Thread.
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2021-01-09 01:52:29 +07:00 |
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ANR2ME
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dbce1a4c1d
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Prevent access violation when running out of userMemory due to piling up AdhocMatching events.
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2021-01-09 00:55:11 +07:00 |
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Unknown W. Brackets
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64f3830668
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Psmf: Fix a potential leak on shutdown.
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2021-01-01 15:43:13 -08:00 |
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Henrik Rydgård
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7568ba9a76
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Merge pull request #13843 from unknownbrackets/actions
Implement GitHub Actions build
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2020-12-31 17:23:44 +01:00 |
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Unknown W. Brackets
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7b9431f463
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Net: Remove static declarations from h file.
Were just causing warnings.
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2020-12-31 08:12:48 -08:00 |
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Unknown W. Brackets
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06f8ab5a49
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SaveState: Make event restoring more obvious.
We still must restore all events, but everything can be taken care of
during the save state load.
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2020-12-28 13:29:19 -08:00 |
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AdamN
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8d2fdfc739
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Merge pull request #13826 from ANR2ME/adhoc
Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer
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2020-12-28 21:11:37 +07:00 |
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shenweip
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a174390c95
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Corrects the calculation of the return value when the callback of RingbufferPut returns a negative value.
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2020-12-28 10:38:27 +08:00 |
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