Commit Graph

5424 Commits

Author SHA1 Message Date
ANR2ME
a2a164b228 Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer. 2020-12-28 04:30:32 +07:00
Henrik Rydgård
990c9650da Merge pull request #13802 from sum2012/mpeg_warmup
Mpeg: Add warm up staff
2020-12-26 17:44:55 +01:00
ANR2ME
b10797db95 Fixed an issue where sometimes a player unable to join a host on Warriors Orochi 2 (should also fix similar issue on other games that use PDP/UDP on Windows) 2020-12-25 00:27:35 +07:00
ANR2ME
a20567222a Close the port immediately when closing a socket. 2020-12-25 00:23:44 +07:00
sum2012
a5bd77061b Typo
Thanks @shenweip
2020-12-23 19:52:37 +08:00
sum2012
0572423e2b Fix Grand Theft Auto - Vice City Stories 2020-12-23 06:22:30 +08:00
sum2012
d56e23ec24 Mpeg: Add warm up staff
fix #13527
2020-12-22 23:39:41 +08:00
Henrik Rydgård
52c6169a59 Merge pull request #13241 from ANR2ME/openpsid
Added some missing OpenPSID nids and some stub functions
2020-12-20 14:18:13 +01:00
Henrik Rydgård
45c7d4cd84 Merge pull request #13776 from sum2012/mpg_psmf_minor
Add stack value in scempeg and scepsmf from jpcsp
2020-12-20 12:54:05 +01:00
sum2012
d60bc6f32f Forget this one HLE_KERNEL_SYSCALL 2020-12-20 18:17:00 +08:00
sum2012
c8d92ca09d Add some ThreadManForKernel nis
Find in #13797
2020-12-20 18:14:38 +08:00
sum2012
f7a864981c Add stack value in scempeg and scepsmf from jpcsp
Might help video corruption issue
2020-12-16 22:33:55 +08:00
Henrik Rydgård
226a8be1cc Minor refactor in sceUtility.cpp, making future changes easier. 2020-12-13 19:55:37 +01:00
Henrik Rydgård
6bf9f20f5f Merge pull request #13711 from shenweip/microphone
Microphone:Improves the support of microphone.
2020-11-24 23:43:48 +01:00
shenweip
6afeed877c Build fixes 2020-11-24 21:36:17 +08:00
shenweip
be0449d16d Fixes state. 2020-11-24 17:28:31 +08:00
shenweip
9a85ab2c43 Writes target buffer address in multiple times.
Would be better to calculate read data length.
2020-11-24 17:15:26 +08:00
Henrik Rydgård
6982a39801 Merge pull request #13703 from hrydgard/get-thread-exit-status-delay
Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles.
2020-11-23 15:10:01 +01:00
shenweip
235919f905 Try to implement some related funcs.
Marked as UNTEST.
2020-11-23 17:13:55 +08:00
Henrik Rydgård
5c0ab8bea3 Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles. 2020-11-23 09:09:36 +01:00
shenweip
730d9f8fd9 Clean up. 2020-11-23 15:49:14 +08:00
shenweip
3380d31974 Mpeg:Checks autual available space before putting data. 2020-11-23 15:24:03 +08:00
shenweip
f2bd0b9f6f Implements sceUsbCamGetMicDataLength. 2020-11-23 14:07:11 +08:00
shenweip
c70c8cad6e Makes a distinction between blocking and non blocking modes. 2020-11-22 02:06:15 +08:00
shenweip
aac4cbb1dc Changes the way of reading microphone data.
Feeds the microphone buffer continuously(Windows) and overwrites old data with new data when the buffer has no remaining space.
2020-11-22 01:17:25 +08:00