Henrik Rydgård
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6b2a31dff5
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Add a check to the elf loader, preventing a crash on bad module info addr
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2022-03-13 23:36:18 +01:00 |
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Unknown W. Brackets
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80e054b797
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Debugger: Avoid write tag lookup on small alloc.
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2022-02-06 09:28:48 -08:00 |
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Unknown W. Brackets
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edcc1a7104
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HLE: Fix some type convert warnings.
Almost missed these.
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2022-01-30 22:06:54 -08:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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48b597a1b9
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Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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ad2e380987
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Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
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2022-01-30 09:41:08 -08:00 |
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Unknown W. Brackets
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41da6d9f48
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Kernel: Adjust timings of LwMutex and EventFlag.
This better matches tests on real firmware. These funcs are sometimes
often used. See #15348 - Corpse Party.
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2022-01-29 23:19:53 -08:00 |
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Henrik Rydgård
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99cfff3ac6
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Merge pull request #15355 from unknownbrackets/mp3
Add some Mp3 fixes from a bit ago, pass several mp3 tests
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2022-01-27 15:12:06 +01:00 |
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Unknown W. Brackets
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864d0200fb
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Mp3: Delay low level init.
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2022-01-27 00:24:10 -08:00 |
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Unknown W. Brackets
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914d022eef
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Mp3: Allow decode with NULL out pointer.
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2022-01-27 00:22:44 -08:00 |
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Unknown W. Brackets
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4903e14aae
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Mp3: Cleanup AuCtx constructor.
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2022-01-27 00:22:43 -08:00 |
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Unknown W. Brackets
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9d1be08473
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Kernel: Fail threads with invalid priority.
No real reports so far except what looks like garbage data, which
probably crashes anyway.
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2022-01-27 00:02:18 -08:00 |
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Unknown W. Brackets
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9e688eaa7c
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Rtc: Fix day of week stack bounds issue.
Also, add a couple other tests showing as passing now.
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2022-01-26 00:43:05 -08:00 |
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Unknown W. Brackets
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f1254b1976
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Ge: Fix sceGeBreak error case.
Seems to be some compiler optimization.
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2022-01-25 19:50:35 -08:00 |
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Unknown W. Brackets
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b4eab72015
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Common: Fix conversion of 4444 to BGRA.
This was affecting tests emitting screenshots in 4444 as well as Direct3D
backends.
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2022-01-23 19:22:32 -08:00 |
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Unknown W. Brackets
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36217e813c
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Build: Fix some minor warnings.
Just to get more warning clean.
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2022-01-22 10:46:21 -08:00 |
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ANR2ME
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fbb1246cfd
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Reducing MatchingEvents processing delays. Fixes timing issue on a few games (Super Pocket Tennis, Thrillville Off the Rails, Lord of Arcana, Gundam: Senjou No Kizuna Portable, StarWars The Force Unleashed)
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2022-01-20 03:16:25 +07:00 |
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ANR2ME
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bfd532561a
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Report sceNetAdhocMatchingInit to find out a list of games that use AdhocMatching library to be tested with.
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2022-01-20 03:00:23 +07:00 |
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ANR2ME
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71f08a3db8
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Discard HELLO Events when in the middle of Joining
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2022-01-20 03:00:23 +07:00 |
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ANR2ME
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0755dc0bbd
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Updated notifyMatchingHandler comments
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2022-01-20 03:00:23 +07:00 |
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ANR2ME
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03b6d1ed01
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Updated MatchingArgs comment
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2022-01-20 03:00:23 +07:00 |
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ANR2ME
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a1accc87d4
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Added comment related to EVENT_HELLO
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2022-01-20 03:00:22 +07:00 |
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ANR2ME
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d5036ff2ae
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Fix buffer overflow issue on GameMode.
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2022-01-13 16:13:53 +07:00 |
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ANR2ME
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4b6431f7fe
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GameMode Scheduler should only runs when there are active Master.
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2022-01-13 15:35:16 +07:00 |
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ANR2ME
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2d5699d62b
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Prevent creating another GameMode Master, since we don't support more than one Master data, and there is no ID related to Master.
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2022-01-13 14:06:51 +07:00 |
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