ANR2ME
3b7a33ddd8
Prefer using "%04x" over "%04hx".
2022-08-06 11:04:07 +07:00
ANR2ME
48deb37cc8
Fix logging warning issue.
2022-08-06 03:11:59 +07:00
Lubos
cc3981a328
OpenXR - 72Hz support added
2022-08-05 15:14:21 +02:00
ANR2ME
4c9e1dec1a
Fix include issue.
2022-08-04 16:35:30 +07:00
ANR2ME
31ea7a6a95
Updated copyright's year.
2022-08-04 16:34:05 +07:00
ANR2ME
865959d420
Replace the dummy PSN name with Nickname on sceNpInit.
2022-08-04 16:12:31 +07:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
...
PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
ANR2ME
54300eb017
Updated NP Library
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PS: Some of registered modules should probably moved to a separate files (ie. sceNp2.cpp).
2022-08-04 16:12:23 +07:00
ANR2ME
bf98466a78
Added a FunctionWrapper used by sceNpService
2022-08-04 16:12:23 +07:00
Henrik Rydgård
7f0f119cfe
Check for color/Z clashes
2022-07-31 10:44:06 +02:00
Henrik Rydgård
861d66a4d4
Separate logging for GetPointer/GetPointerWrite
2022-07-24 13:39:37 +02:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
Henrik Rydgård
15f5ed81a7
Add a simple compat flag to workaround the Clone Wars issue, #12949
...
Could probably also be fixed by changing the heuristic a bit, but since
we're in heuristic land anyway and close to a release, I feel this is
the safest option.
Also sneaks in a logspam reduction
2022-07-15 11:44:51 +02:00
LunaMoo
4b959c6b54
Add Zettai Zetsumei Toshi 3 bypass for softlock on character select screen
2022-07-14 23:17:32 +02:00
Henrik Rydgård
d2002eab39
Merge pull request #15640 from LunaMoo/master
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Disable ForceMax60FPS for GOW games and replace it with fixed 60 fps
2022-07-10 23:25:35 +02:00
LunaMoo
d67085c4ae
Change comment based on new findings.
2022-07-05 04:51:58 +02:00
Unknown W. Brackets
c15c4a6967
UI: Add analog speed limit mapping.
...
Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
LunaMoo
5a06776999
Change hack names and edit comments based on feedback.
2022-07-04 00:58:48 +02:00
LunaMoo
53baa89d3f
Improve the vortex hack to make it safe and slow it down
2022-07-03 22:18:44 +02:00
LunaMoo
1da9cd933b
Test hack that breaks the vortex timer, it's still wrong
2022-07-03 04:23:26 +02:00
LunaMoo
85fa15179a
Add 30 fps version as an option, doesn't suffer from softlock
2022-07-02 21:43:43 +02:00
LunaMoo
0dcf8242f5
Add Fixed60FPShack for GOW, should work smoother than the ForceMax60FPS.
...
Also more stable than it's CWCheat version, unfortunately because of that,
still causes softlock in GOW:GOS vortex stage.
2022-07-02 19:39:35 +02:00
Henrik Rydgård
26ed3dbdc3
Merge pull request #15627 from zack-huangzihan/main
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ffmpeg: fix compile bug
2022-06-25 07:59:04 +02:00
ZiHan Huang
33aeac694d
ffmpeg: fix compile bug
...
Err is generated when USE_FFMPEG is set to OFF, The Camera
module relies on FFMPEG
Signed-off-by: ZiHan Huang <zack.huang@rock-chips.com >
2022-06-24 16:50:56 +08:00