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f615af570a0f45ef977784937542ff340bf595b1
UnrealEngineUWP/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework
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Max Chen 4005c894a3 Editor: EndTracking returns true only if there's an active tool (ie. paired with StartTracking)
#jira UE-102741
#rb brooke.hubert, ryan.schmidt

[CL 14704708 by Max Chen in ue5-main branch]
2020-11-10 14:07:46 -04:00
..
Private
Editor: EndTracking returns true only if there's an active tool (ie. paired with StartTracking)
2020-11-10 14:07:46 -04:00
Public
MeshModelingTools: Made it possible to change tools without hitting accept. This involved making CanStartTool not check that no tool is active, so places where that function was used were tweaked to keep functionality the same. Also made buttons be highlighted when a specific tool is used.
2020-11-05 18:33:19 -04:00
EditorInteractiveToolsFramework.Build.cs
Adding EditorFramework to build.cs files
2020-08-14 13:24:16 -04:00
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