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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f615af570a0f45ef977784937542ff340bf595b1
UnrealEngineUWP/Engine/Source
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ben hoffman bbf72c058b Blueprints: Ensure that comparison ops cannot have pins added to them
#jira none
#rb trivial
#rnx

[CL 14720352 by ben hoffman in ue5-main branch]
2020-11-11 12:19:54 -04:00
..
Developer
Fix Vulkan tessellation in DXC: use shader output slots to commuincate patch constant data in Hull shaders (Merged from CL 14680863).
2020-11-10 18:35:10 -04:00
Editor
Blueprints: Ensure that comparison ops cannot have pins added to them
2020-11-11 12:19:54 -04:00
Programs
[Turnkey] Added null check when AllowedFlashDeviceTypes is unset (and null)
2020-11-10 11:13:16 -04:00
Runtime
Downgrade warning to log for staticmesh that should be resaved
2020-11-11 11:35:33 -04:00
ThirdParty
Fix Vulkan tessellation in DXC: use shader output slots to commuincate patch constant data in Hull shaders (Merged from CL 14680863).
2020-11-10 18:35:10 -04:00
UnrealClient.Target.cs
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
UnrealEditor.Target.cs
Rename UE5Editor to UnrealEditor.
2020-09-10 15:39:00 -04:00
UnrealGame.Target.cs
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
UnrealServer.Target.cs
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
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