Files
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/Private/MeshSimplify.cpp
jamie hayes e967254bcf Add a check to the mesh simplifier to avoid collapsing an edge if it is shared by all triangles, thus causing all triangles in the cluster to be degenerate.
This fixes asserts that have been seen in the wild.

#rb brian.karis
#jira UE-193405

[CL 28327825 by jamie hayes in ue5-main branch]
2023-09-28 16:30:49 -04:00

32 KiB