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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/Private
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jamie hayes e967254bcf Add a check to the mesh simplifier to avoid collapsing an edge if it is shared by all triangles, thus causing all triangles in the cluster to be degenerate.
This fixes asserts that have been seen in the wild.

#rb brian.karis
#jira UE-193405

[CL 28327825 by jamie hayes in ue5-main branch]
2023-09-28 16:30:49 -04:00
..
MeshSimplify.cpp
Add a check to the mesh simplifier to avoid collapsing an edge if it is shared by all triangles, thus causing all triangles in the cluster to be degenerate.
2023-09-28 16:30:49 -04:00
MeshSimplify.h
Added LerpUVs property to Nanite static mesh settings.
2023-09-08 12:38:58 -04:00
MeshSimplifyElements.h
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Quadric.cpp
Added LerpUVs property to Nanite static mesh settings.
2023-09-08 12:38:58 -04:00
Quadric.h
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QuadricMeshReduction.cpp
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UnrolledLinkList.h
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