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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Public/Input
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Matthew Griffin 8d9091a282 Adding original key code to keyboard events and exposed AreCapsLocked from input events
This will be needed for the web browser module so that keys like delete can processed as their character code comes through as 0.
It also needs to know if caps lock is down when you pass through keyboard and mouse events.

[CL 2315655 by Matthew Griffin in Main branch]
2014-10-01 04:57:32 -04:00
..
CursorReply.h
Slate: Removed file header comments
2014-08-01 02:25:53 -04:00
DragAndDrop.h
renamed OVERRIDE to override
2014-06-09 14:21:31 -04:00
DragAndDrop.inl
…
Events.h
Adding original key code to keyboard events and exposed AreCapsLocked from input events
2014-10-01 04:57:32 -04:00
HittestGrid.h
Slate : Hittest 2.0 now properly supports the IsEnabled() state on all widgets.
2014-07-30 01:55:26 -04:00
Reply.h
UMG - Changing FSReply to FEventReply. Changing the way handling is generated and returned from functions. New functionality added to mimic more capability in slate. Enough capability is now exposed for drag/drop to be triggered in user widgets. Removing the Drag and Drop panels, they don't carry enough data to be useful. Made a simple prototype to prove-out the current drag/drop workflow.
2014-08-20 21:40:41 -04:00
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