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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Runtime/SlateCore
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Cody Haskell a590c13b02 #UMG
- Adding a Play Sound function to User Widgets

#codereview Nick.Darnell

[CL 2327594 by Cody Haskell in Main branch]
2014-10-13 15:43:13 -04:00
..
Private
UMG - Introducing a Wrap Box that can wrap widgets onto a new line if it runs out of space. Introducing named slot support, still under development, but allows user widgets to expose slots that content can be placed into in different instances of the user widget. The designer now allows custom design time resolutions to be setup on a per widget basis, because sometimes you don't want to model a small widget as if it were a fullscreen widget. Fixing a bug with how the designer draws effects by having a shim widget that paints at a specific layer in the designers overlay. Introducing a modification to the progress bar so that the default progress bar brush is white, and the color is a tint so that progress bars can more easliy styed in UMG out of the box, fixes the 'my progress bar can't be blue' bug. Adding a small grid to the anchor dialog to give a sense of resize instead of just pulsing.
2014-09-30 15:08:57 -04:00
Public
#UMG
2014-10-13 15:43:13 -04:00
SlateCore.Build.cs
Core: Moved Json out of Core and into its own module
2014-09-25 18:03:04 -04:00
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