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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Widgets
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Bob Tellez fa1a7542ca Merging Dev->Main using CL#2312419 UE4-Fortnite-To-UE4
[CL 2313759 by Bob Tellez in Main branch]
2014-09-29 21:43:13 -04:00
..
SBoxPanel.cpp
Slate : Deprecated .AspectRatio() and removed all references.
2014-09-11 20:21:09 -04:00
SCompoundWidget.cpp
Slate - We now use the virtual function for getting the foreground color in the SCompoundWidget when painting.
2014-09-11 15:09:44 -04:00
SLeafWidget.cpp
Slate SetVisbility() no longer has any effect on SNullWidget.
2014-08-25 14:42:06 -04:00
SNullWidget.cpp
Adding RenderTransformPivot to SWidget, which allows you to specify a pivot in normalized local space. Fairly trivial change to concatenation logic in FGeometry, but does imply some additional math every time we arrange children. Most of the changes are due to places where people call SWidget::Construct, which makes this look more painful to add than it really was.
2014-09-03 13:32:41 -04:00
SOverlay.cpp
Slate: Removed legacy operator() from FArrangedWidgets in favor of operator[]. Fixed uses cases.
2014-08-25 12:51:49 -04:00
SPanel.cpp
Slate SetVisbility() no longer has any effect on SNullWidget.
2014-08-25 14:42:06 -04:00
SWidget.cpp
Merging Dev->Main using CL#2312419 UE4-Fortnite-To-UE4
2014-09-29 21:43:13 -04:00
SWindow.cpp
Proper fix for tooltip jitter on Linux.
2014-09-18 21:00:24 -04:00
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