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UnrealEngineUWP
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP
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Engine
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Source
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Runtime
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ShaderCore
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History
Martin Mittring
0924ac0b78
removed r.UseDiffuseSpecularMaterialInput (was only used for Fortnite which has been rchanged, prevented some GBuffer optimizations)
...
[CL 2323127 by Martin Mittring in Main branch]
2014-10-08 15:27:19 -04:00
..
Shader.cpp
removed r.UseDiffuseSpecularMaterialInput (was only used for Fortnite which has been rchanged, prevented some GBuffer optimizations)
2014-10-08 15:27:19 -04:00
ShaderCore.cpp
UE4 - Safe integration SM3->SM4
2014-08-25 16:47:22 -04:00
ShaderParameters.cpp
Support for OpenGL ES 3.1 + Android Extension Pack
2014-09-18 17:49:40 -04:00
VertexFactory.cpp
Better error message for shader / VF types loaded too late
2014-09-09 14:55:09 -04:00