Files
UnrealEngineUWP/Engine/Source/Runtime/IOS/IOSRuntimeSettings
Terence Burns 5efa42c2aa Added the frame pacer limit to the IOS runtime settings.
It is now configurable through->

Project Settings | IOS | Power Usage | Frame Rate Lock

The frame pacer is on by default, for IOS. Games are limited to 30 Frames per second. Tappy is set to 60 fps.

[CL 2322809 by Terence Burns in Main branch]
2014-10-08 11:54:46 -04:00
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