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UnrealEngineUWP
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UEBuildModule.cs
Ben Marsh
0664b38ebb
Fix linking against static libraries which have circular references back to the original binary. Plugins depend on other engine modules, but linking a monolithic game should not add a library dependency on the monolithic executable.
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[CL 2562433 by Ben Marsh in Main branch]
2015-05-22 08:57:34 -04:00
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