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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs
Ben Marsh 0664b38ebb Fix linking against static libraries which have circular references back to the original binary. Plugins depend on other engine modules, but linking a monolithic game should not add a library dependency on the monolithic executable.
[CL 2562433 by Ben Marsh in Main branch]
2015-05-22 08:57:34 -04:00

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