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UnrealEngineUWP
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da8d9fe4a40575faad866cdc6ec7344be7e028ff
UnrealEngineUWP
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Engine
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Guillaume Abadie
da8d9fe4a4
Increases Gaussian filter max number of samples from 32 to 128 by using a custom number of sample iterations shader behind the console variable r.Filter.LoopMode.
...
#code_review: Martin.Mittring [CL 2576226 by Guillaume Abadie in Main branch]
2015-06-03 17:26:09 -04:00
..
Developer
Fixed Gameplay Debugger for configuration with dedicated server (client-server environment).
2015-06-03 10:16:55 -04:00
Editor
Preventing in UK2Node::AutowireNode hidden pins from being auto-connected to passed in Wildcard pins. This prevents issues with wildcards connecting to the "self" pin of functions when dragging off them.
2015-06-03 15:05:17 -04:00
Programs
make it so DeploymentContext now includes a ProjectBinariesFolder, this variable is the path to the binaries folder for the specific context (including platform)
2015-06-03 15:10:39 -04:00
Runtime
Increases Gaussian filter max number of samples from 32 to 128 by using a custom number of sample iterations shader behind the console variable r.Filter.LoopMode.
2015-06-03 17:26:09 -04:00
ThirdParty
Latest TPS licensing added
2015-06-01 10:00:27 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Fixing UBT by removing unreferenced variable introduced by CL 2561288
2015-05-21 19:32:37 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
…