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da8d9fe4a40575faad866cdc6ec7344be7e028ff
UnrealEngineUWP/Engine
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Guillaume Abadie da8d9fe4a4 Increases Gaussian filter max number of samples from 32 to 128 by using a custom number of sample iterations shader behind the console variable r.Filter.LoopMode.
#code_review: Martin.Mittring

[CL 2576226 by Guillaume Abadie in Main branch]
2015-06-03 17:26:09 -04:00
..
Binaries
Fix count for number of downloaded files; each IncomingFile now have multiple target files.
2015-05-04 16:18:16 -04:00
Build
Merging using PhysX_33_NotForLicensee_To_UE4_All
2015-06-03 14:43:06 -04:00
Config
Adding default settings for Material and Particle promotion tests.
2015-06-03 13:34:11 -04:00
Documentation/Source
#UE4doc #docs: Made public
2015-06-03 17:25:31 -04:00
Extras
[INTEGRATE] Content from 4.8 branch.
2015-06-01 13:12:38 -04:00
Plugins
Fixed issue with GearVR plugin compiling into unsupported Android platforms
2015-06-03 14:13:29 -04:00
Programs
…
Shaders
Increases Gaussian filter max number of samples from 32 to 128 by using a custom number of sample iterations shader behind the console variable r.Filter.LoopMode.
2015-06-03 17:26:09 -04:00
Source
Increases Gaussian filter max number of samples from 32 to 128 by using a custom number of sample iterations shader behind the console variable r.Filter.LoopMode.
2015-06-03 17:26:09 -04:00
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