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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d8257dfbb6447101b424ae5a60c4ee2540887d05
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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tom waterson b2a34a684b Add torque units and extend force units
#rb justin.hare
#preflight 647862b85d23eca37d782f2c

[CL 25723425 by tom waterson in ue5-main branch]
2023-06-01 07:44:12 -04:00
..
Internal
OnlyEditorOnly: Make a separate setting for OnlyEditorOnly rather than using CanSkipEditorReferencedPackagesWhenCooking, so we can deprecate that separately later and still test OnlyEditorOnly.
2023-05-05 16:59:00 -04:00
Private
EditorBulkData: Remove accidentally-submitted debug code.
2023-05-31 17:54:34 -04:00
Public
Add torque units and extend force units
2023-06-01 07:44:12 -04:00
Tests
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
2023-05-16 10:52:49 -04:00
CoreUObject.Build.cs
Support enabling AutoRTFM instrumentation on a Module level in UBT
2023-05-18 15:44:35 -04:00
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