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UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp
Matt Hoffman 925ce9590f Significantly refactored PIE startup and consolidated a fair bit of the existing code into structures that better reflect the lifespan that they are valid for. This refactoring will make it easier for systems that are requesting PIE startup to have better control over the instance that is started up. This refactoring also changes network testing to focus on the role you want to test (standalone, client, listen server) and the number of clients you want to test instead of of trying to determine this information based on other variables.
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#fyi Michael.Noland

[CL 9754486 by Matt Hoffman in Dev-Editor branch]
2019-10-22 22:03:49 -04:00

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