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UnrealEngineUWP
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cebc8d8a52df691db5cfb0f821027d09cbd40dff
UnrealEngineUWP
/
Engine
History
Lauren Barnes
cebc8d8a52
First pass on refactoring mesh paint to a plugin that uses the interactive tools framework
...
#jira UETOOL-1722 #rb Ryan.Schmidt [CL 10287345 by Lauren Barnes in Dev-Editor branch]
2019-11-18 12:23:32 -05:00
..
Binaries
#jira UE-82155 HTML5 binaries are still included in Engine\Binaries\DotNET
2019-10-24 14:02:07 -04:00
Build
uvlayout tool initial version + disconnect triangles button on select tool + a lot of related support code to handle bow ties and breaking stuff apart
2019-11-15 18:03:36 -05:00
Config
Editor mode changes:
2019-11-18 10:48:03 -05:00
Documentation/Source
/Shared
…
Extras
Fix LLDB data formatters indexing out-of-range.
2019-10-19 04:45:08 -04:00
Platforms
HTML5 - more code removal - source code section
2019-10-29 15:03:30 -04:00
Plugins
First pass on refactoring mesh paint to a plugin that uses the interactive tools framework
2019-11-18 12:23:32 -05:00
Programs
…
Shaders
Merge Dev-Tools-Stagng tp Dev-Editor
2019-11-01 17:39:56 -04:00
Source
First pass on refactoring mesh paint to a plugin that uses the interactive tools framework
2019-11-18 12:23:32 -05:00