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UnrealEngineUWP/Engine/Source/Runtime
bob tellez a954eafe3b #UE Expose GetBlendMode() to BPs. You could already get the blend mode for UMaterials, but this also allows material instances access to the function
#rb Ben.Ingram

#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 19074720 via CL 19079247 via CL 19088250 via CL 19088325 via CL 19089493
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19131640 by bob tellez in ue5-main branch]
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