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be32071da526dc7adeaecabb690eb06a84bacb24
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface
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ben hoffman 435dcc7d82 Correctly set the module path when creating a C++ class from the subobject data subsystem. This will correctly set the module path so that the error messages are correct from GameProjectUtils::AddCodeToProject. This will make the module selection the same as how the SNewClassDialog handles it for a more consistent and correct experience.
#jira UE-116994
#rnx
#rb phillip.kavan

[CL 16748591 by ben hoffman in ue5-main branch]
2021-06-22 16:23:15 -04:00
..
Private
Correctly set the module path when creating a C++ class from the subobject data subsystem. This will correctly set the module path so that the error messages are correct from GameProjectUtils::AddCodeToProject. This will make the module selection the same as how the SNewClassDialog handles it for a more consistent and correct experience.
2021-06-22 16:23:15 -04:00
Public
Fix typo in comment
2021-06-15 17:11:10 -04:00
SubobjectDataInterface.Build.cs
Remove un-needed comment
2021-04-30 19:10:31 -04:00
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