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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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be32071da526dc7adeaecabb690eb06a84bacb24
UnrealEngineUWP/Engine
History
carl bystrom be32071da5 Horde: Surface failed remote executions back to the client
[CL 16750973 by carl bystrom in ue5-main branch]
2021-06-22 18:51:06 -04:00
..
Binaries
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Build
IterationProfile: Add support for Baseline and Unit columns
2021-06-22 17:02:28 -04:00
Config
Update naming of datasmith CVar
2021-06-22 14:47:37 -04:00
Documentation
Documentation for build tools
2021-06-22 12:44:47 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Plugins
Oodle: Add INI setting for RDO universal tiling
2021-06-22 18:21:22 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
Shaders
Added InstancePayloadDataOffset and InstancePayloadDataStride to primitive scene info and primitive uniform shader parameters. The range allocator has also been implemented, but no GPU resource allocations are performed at this time.
2021-06-22 13:49:59 -04:00
Source
Horde: Surface failed remote executions back to the client
2021-06-22 18:51:06 -04:00
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