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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bb66f7e357f055ee66628dfeb44b193db27d368a
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Sampling
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lonnie li 52797a98be ModelingTools: Add support for Object space source normal maps to BakeTexture.
#rb jimmy.andrews matija.kecman
#jira none
#preflight 620ffdc64d39023e82a40fa2

[CL 19056004 by lonnie li in ue5-main branch]
2022-02-18 15:34:48 -05:00
..
MeshBakerCommon.cpp
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MeshConstantMapEvaluator.cpp
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MeshCurvatureMapBaker.cpp
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MeshCurvatureMapEvaluator.cpp
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MeshGenericWorldPositionBaker.cpp
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MeshImageBakingCache.cpp
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MeshMapBaker.cpp
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MeshNormalMapBaker.cpp
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MeshNormalMapEvaluator.cpp
ModelingTools: Add support for Object space source normal maps to BakeTexture.
2022-02-18 15:34:48 -05:00
MeshOcclusionMapBaker.cpp
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MeshOcclusionMapEvaluator.cpp
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
MeshPropertyMapBaker.cpp
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MeshPropertyMapEvaluator.cpp
ModelingTools: Add support for Object space source normal maps to BakeTexture.
2022-02-18 15:34:48 -05:00
MeshResampleImageBaker.cpp
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MeshResampleImageEvaluator.cpp
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MeshVertexBaker.cpp
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
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