Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProjectLegacy.cs
calvin zheng 6e8536c5b4 5.1 QFE
This QFE addresses multiple issues with Mac builds in UE 5.1:

* Removed Apple Silicon from default build architectures if installed from Epic Games Launcher, as it is not yet supported in UE 5.1 as a default option.
   * Apple Silicon native build will be available in UE 5.1 through Epic Games Launcher at a later time, but for now please build from GitHub (URL for linking here - https://github.com/EpicGames/UnrealEngine/tree/5.1)
* Fixed a Mobile Preview crash on Mac when Mobile Deferred is enabled and Preview Rendering Level set to iOS Shader 3.1
* Fixed issue that was preventing movable lights from properly casting light on Mac

#jira n/a
#preflight n/a
#rb Ryan.Hummer, Rolando.Caloca

[CL 23230900 by calvin zheng in ue5-main branch]
2022-11-21 20:38:48 -05:00

103 KiB