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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a563c9971923dd618d24ef238917b47ececaf3fa
UnrealEngineUWP/Engine
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Helge Mathee a563c99719 RigVM: Remove UE_RIGVM_ENABLE_TEMPLATE_NODES define
#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/637e090a3377450900d07173

[CL 23247659 by Helge Mathee in ue5-main branch]
2022-11-23 06:57:11 -05:00
..
Binaries
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Build
Localization Automation using CL 23245878
2022-11-23 00:59:20 -05:00
Config
LWC shader optimization - If both sides are LWC and we are subtracting, assume relative space going forward and demote to floating point precision. Also implemented a TruncateLWC node that can allow for targeted optimizations of random expressions in the material graph. r.MaterialEditor.LWCTruncateMode is now defined to control 0: off, 1: node only, 2: auto trunc (default is 2)
2022-11-22 22:37:46 -05:00
Documentation
Documentation for build tools
2022-11-19 00:48:13 -05:00
Extras
Add code snippet to disable optimizations around a block of code
2022-11-22 13:03:38 -05:00
Platforms/Hololens
Suppress warnings in Windows SDK headers that weren't wrapped with THIRD_PARTY_INCLUDES_START
2022-11-18 18:09:50 -05:00
Plugins
RigVM: Remove UE_RIGVM_ENABLE_TEMPLATE_NODES define
2022-11-23 06:57:11 -05:00
Programs
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Shaders
Fix hair shading for Strata mobile.
2022-11-23 04:56:40 -05:00
Source
RigVM: Remove UE_RIGVM_ENABLE_TEMPLATE_NODES define
2022-11-23 06:57:11 -05:00
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