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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a4e34fd97520034caeb68ca6c6d519cecc4e7ef7
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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evgenii babinets 4184fc75de Minor clean-up to my last change: use array comparator since the manual compare was done when it was an array view.
#rb jordan.cristiano

[CL 21997840 by evgenii babinets in ue5-main branch]
2022-09-13 21:50:54 -04:00
..
Internal
[Core] changes to make lazyloadimports performant
2022-08-25 16:26:05 -04:00
Private
Minor clean-up to my last change: use array comparator since the manual compare was done when it was an array view.
2022-09-13 21:50:54 -04:00
Public
[CoreUObject] fix for TObjectPtr.GetClass() crashing if TObjectPtr points to null.
2022-09-13 12:24:17 -04:00
Tests
[CoreUObject] fix for TObjectPtr.GetClass() crashing if TObjectPtr points to null.
2022-09-13 12:24:17 -04:00
CoreUObject.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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