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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a4e34fd97520034caeb68ca6c6d519cecc4e7ef7
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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evgenii babinets 4184fc75de Minor clean-up to my last change: use array comparator since the manual compare was done when it was an array view.
#rb jordan.cristiano

[CL 21997840 by evgenii babinets in ue5-main branch]
2022-09-13 21:50:54 -04:00
..
AssetRegistry
Minor clean-up to my last change: use array comparator since the manual compare was done when it was an array view.
2022-09-13 21:50:54 -04:00
Blueprint
Defer Blueprint CDO export creation on load so that placeholder dependencies can be resolved prior to invoking the native base class ctor.
2022-09-09 13:21:26 -04:00
Internationalization
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Misc
Removing FNames containing asset paths (/Path/To/Package.AssetName) or subobject paths (/Path/To/Package.AssetName:Inner).
2022-09-06 15:02:43 -04:00
Serialization
DerivedData: Added a way to request compressed data from derived data references
2022-09-09 10:36:44 -04:00
Templates
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Tests/Serialization
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UObject
Set the external package when linker load finds the package in memory.
2022-09-12 19:50:41 -04:00
CoreUObjectPrivatePCH.h
Removed redundant private include paths from build.cs files.
2022-09-09 00:53:22 -04:00
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