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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a4e34fd97520034caeb68ca6c6d519cecc4e7ef7
UnrealEngineUWP/Engine/Source
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zack neyland a4e34fd975 Adds more paths for finding the p4 binary on Mac and Linux, specifically the location as to where Homebrew puts p4.
#rb Josh.Adams
#jira none
#preflight none

[CL 21997845 by zack neyland in ue5-main branch]
2022-09-13 21:51:08 -04:00
..
Developer
Fixed some paths that got updated to include the full "ThirdParty" path.
2022-09-13 21:48:33 -04:00
Editor
World Partition Editor: add a drop shadow when showing actor bounds.
2022-09-13 21:50:41 -04:00
Programs
Adds more paths for finding the p4 binary on Mac and Linux, specifically the location as to where Homebrew puts p4.
2022-09-13 21:51:08 -04:00
Runtime
Minor clean-up to my last change: use array comparator since the manual compare was done when it was an array view.
2022-09-13 21:50:54 -04:00
ThirdParty
Added support to reduce array size by converting to structs and allowing OpenGLShaderCompiler to pack
2022-09-12 18:18:54 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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