You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
The "Name" here is the FName that will be used as a key to save each key mapping during serialization, so they should be unique for each key mapping that you want the player to be able to set. #jira UE-177248 #preflight 63f4ef2290198dffba48f6ee #rb benjamin.fox #rb nate.strohmyer #rnx [CL 24344605 by ben hoffman in ue5-main branch]