Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine
History
nick edwards 99e9cd0694 Fix DequeTest and PagedArrayTest to use TEST_CASE_NAMED for all tests which previously used it, as well as new tests that have been recently added.
#rb chris.constantinescu
#jira none
#preflight 6409f17cc41a0a2a770b7ef1

[CL 24575701 by nick edwards in ue5-main branch]
2023-03-09 10:02:44 -05:00
..
Binaries
Removed old version of astcenc
2023-03-07 01:16:21 -05:00
Build
Use DirectML 1.10.0 on all supported platforms
2023-03-09 08:33:51 -05:00
Config
Iris
2023-03-09 08:57:42 -05:00
Documentation
Documentation for build tools
2023-03-05 07:37:24 -05:00
Extras
UnrealVS
2023-03-08 09:53:21 -05:00
Platforms/Hololens
More AutomationTool structured logging changes.
2023-03-08 16:11:38 -05:00
Plugins
CombineMeshInstances: split bowties before welding edges to avoid some current issues that can be introduced by welding
2023-03-09 10:00:32 -05:00
Programs
UHT: Fix typo in
2023-03-07 08:02:09 -05:00
Shaders
Do not use MaxWPODisplacement on mobile platforms with GPUScene enabled as it currently breaks auto-instancing
2023-03-09 09:41:14 -05:00
Source
Fix DequeTest and PagedArrayTest to use TEST_CASE_NAMED for all tests which previously used it, as well as new tests that have been recently added.
2023-03-09 10:02:44 -05:00
Powered by Gitea Page: 648ms Template: 20ms
English
English
Licenses API