Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingDeferredReflections.cpp
tiago costa 3def5e7464 Only store RayTracingLightDataUniformBuffer in FViewInfo.
Remove unecessary mutable type qualifiers from FMeshProcessorShaders.

#rb yuriy.odonnell
#preflight 628cf1e17778f10598b1e011

[CL 20349077 by tiago costa in ue5-main branch]
2022-05-24 11:30:18 -04:00

34 KiB