Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessPixelProjectedReflectionMobile.h
Marc Audy 0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00

11 lines
432 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
PostProcessPixelProjectedReflectionMobile.h
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "RendererInterface.h"
FRDGTextureRef CreateMobilePixelProjectedReflectionTexture(FRDGBuilder& GraphBuilder, FIntPoint Extent);