Files
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.h
christopher waters f650cb0d4e Adding minimal interface to OpenGLDrv
- Adding IOpenGLDynamicRHI interface for plugins that want to touch OpenGL resources/handles directly.
- Modifying plugins that were using OpenGLDrv.h to use the interface instead.
- Removing plugin references to UE Modules and ThirdParty libraries that were only needed because they included the private RHI headers.
- Removing OpenGLDrv/Private from plugin include paths.

#jira none
#rb dmitriy.dyomin, lukas.hermanns, robert.srinivasiah
#preflight 6226442206521a56d5d99678
#robomerge FNNC

[CL 19314031 by christopher waters in ue5-main branch]
2022-03-08 18:48:58 -05:00

7.6 KiB