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- Adding IOpenGLDynamicRHI interface for plugins that want to touch OpenGL resources/handles directly. - Modifying plugins that were using OpenGLDrv.h to use the interface instead. - Removing plugin references to UE Modules and ThirdParty libraries that were only needed because they included the private RHI headers. - Removing OpenGLDrv/Private from plugin include paths. #jira none #rb dmitriy.dyomin, lukas.hermanns, robert.srinivasiah #preflight 6226442206521a56d5d99678 #robomerge FNNC [CL 19314031 by christopher waters in ue5-main branch]
7.6 KiB
7.6 KiB