Files
UnrealEngineUWP/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestProximity.h
Marc Audy cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00

30 lines
463 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
namespace GeometryCollectionTest
{
void BuildProximity();
void GeometryDeleteFromStart();
void GeometryDeleteFromEnd();
void GeometryDeleteFromMiddle();
void GeometryDeleteMultipleFromMiddle();
void GeometryDeleteRandom();
void GeometryDeleteRandom2();
void GeometryDeleteAll();
void GeometrySwapFlat();
void TestFracturedGeometry();
}